In regards to most monsters in higher level areas giving the effect of Heavy and it being able to instantly reset the timer making it to where when you're just about to lose heavy another monster resets it for another 20 seconds.
Is there a possibility to have this changed to where the timer can't be reset or at the very least a diminishing return on it so instead of it being reset to 20 it would be a 15 or 10 second until it is fully resisted for a period of time?