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  1. #21
    Player
    Sargent's Avatar
    Join Date
    Nov 2012
    Posts
    43
    Character
    Cuore Mist
    World
    Odin
    Main Class
    Arcanist Lv 90
    Will the zodiac weapons become upgradable past item level 125, and will this continue into the expansion?
    (11)

  2. #22
    Player
    Kenji1134's Avatar
    Join Date
    Mar 2011
    Posts
    666
    Character
    Aleksandr Deicide
    World
    Cactuar
    Main Class
    Marauder Lv 70
    With the expansion coming in the "near" future, are there any plans to create an "expedited" Relic questline?

    New players who join the game when the expansion launches will not want to go through the entire relic-zenith-atma-animus-novus-nexus-"Zodiac Weapon" quest chain.
    It seems that the latest step in the relic questline effectively creating "new" weapons hints at the strong possibility that the expansion will feature a fresh Relic Quest which begins with these new Zodiac Weapons, rather than a series of Relic upgrades.
    (11)

  3. #23
    Player
    Vaultic_Fang's Avatar
    Join Date
    Oct 2014
    Posts
    16
    Character
    Bo' Jangles
    World
    Cactuar
    Main Class
    Astrologian Lv 60

    Alexandrite

    Will there be any future changes to Alexandrite?
    (4)

  4. #24
    Player
    Littlevivien's Avatar
    Join Date
    Apr 2012
    Posts
    12
    Character
    Evangeline Lockheart
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    Minions
    Where is the minion tender lamb?
    (4)

  5. #25
    Player
    niwaar's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    270
    Character
    Kaelie Niie
    World
    Gilgamesh
    Main Class
    Pictomancer Lv 100
    With the recent re-balancing of Dragoon and Ninja, we have 3 fairly balanced melee damage dealer jobs. However, That leaves the other Ranged Damage Dealer jobs completely unbalanced. Bard has a few issues, but most people allow for this because of their support capabilities. Summoner had the "support capability" of Combat Resurrection in previous levels of content. But encounter design plus gear design and poor ability scaling has lead to a situation where this ability can rarely be utilized because of lack of mana. How do you as developers plan to balance this against the swift and very well designed buffs/nerfs to the melee jobs to bring them balance while leaving the Summoners and Bards behind?
    (8)
    I'd rather be in Zitah

  6. #26
    Player
    niwaar's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    270
    Character
    Kaelie Niie
    World
    Gilgamesh
    Main Class
    Pictomancer Lv 100
    I personally LOVE and HATE the new female Eternal Bond haircut. Can we have the haircut without the flowers in the hair? Can you find a way to let us dye hair accessories in haircuts?

    I played FFXI for a decade. The one thing I miss more than anything is my Corsage. Is there any chance you could bring over a version of this flower for my hair as a headpiece in the future?
    (8)
    I'd rather be in Zitah

  7. #27
    Player
    warren-ragnarok's Avatar
    Join Date
    Jul 2012
    Posts
    210
    Character
    Warren Slassi
    World
    Lamia
    Main Class
    Pugilist Lv 60
    have you guys not received enough complaints about the use of random number generators to slow down progress? the "By completing a dungeon, there is a small chance that you will obtain the associated item. " and more importantly, why do you continue to shove down our throat content that relies on random number generator?
    (14)

  8. #28
    Player
    Osmond's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90
    Now that melee DPS felt balanced, but im concerned about ranged DPS mostly SMN since it's 1 of my mains. The 2 things that concern me is Tri-disaster and Contagion. For tri-disaster I felt that it's at a unfair situation against blizzard. 30 potency at the cost of 266MP casting time 2.88, but blizzard 2..50 potency at the cost of 212 MP casting time 1.92 sec. I wanted to see if there's any buff for that ability to make it useful for SMN players cause not many are using it. 2nd is contagion, is there at some point make it to where that the ability will be useable to players than the pets? The pets takes awhile to use it, but it will be easier for players in their action&traits section.
    (4)

  9. #29
    Player
    Veritas-Ancora's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,056
    Character
    Mother Vain
    World
    Gilgamesh
    Main Class
    Reaper Lv 100
    Can you please have an English translator at the December Fan Festival?

    We know it's Japan but the Americas and Europe are watching!
    (17)
    _________________________________________________________________________________________________________________________

    I hope the devs are listening. We need the devs to please listen.

  10. #30
    Player
    Chewy2nd's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    732
    Character
    Dia Lancea
    World
    Adamantoise
    Main Class
    Archer Lv 100
    Will 2.5 bring us the final version of Revenant's Toll?
    (5)

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