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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    It is well known there is a 10 level cap on SP gains
    so fighting stuff over 10 ranks above you is useless if you want more sp


    as far as everything else, especialy leves, easy mode vs challenging doesnt say much, why dont you post the ranks of the mobs you are fighting in them so that its more visible whats going on instead of star count


    also keep in mind the speed you do leves adds extra sp
    so if its more challenging you may actualy lose sp cuz you take longer, the secret isnt to challenge yourself but to find the way to get the most out of it

    challenging yourself is your choice after all(leveling isnt supposed to challenge you as much as content is, risk vs reward in leveling isnt the same)

  2. #2
    Player

    Join Date
    Mar 2011
    Posts
    169
    Quote Originally Posted by TheVedis View Post
    It is well known there is a 10 level cap on SP gains
    so fighting stuff over 10 ranks above you is useless if you want more sp
    I'm talking about the rank cap. That it makes no sense.

    as far as everything else, especialy leves, easy mode vs challenging doesnt say much, why dont you post the ranks of the mobs you are fighting in them so that its more visible whats going on instead of star count
    Why does it matter? I do the same leve with 4 instead of 2 starts. It should be obvious that the mobs have a higher rank and that it's far more challenging to finish a 4star leve in the same time than a 2 star leve.
    But to answer your question: 6 ranks. A one star difficulty increas, rises the rank of most mobs by 3.
    2 star 36
    4 star 42

    also keep in mind the speed you do leves adds extra sp
    That's why i mentioned the time. It is the same leve. It is the same time. Only the mob rank changed.
    Also the time cap seem to be around 4-6min. So if you finish a leve in 1,5min, you still get the same sp. So extra speed increases the skill points only to a certain amount, too.

    so if its more challenging you may actualy lose sp cuz you take longer, the secret isnt to challenge yourself but to find the way to get the most out of it
    I know how the game works.
    It's not that i don't understand how it works now. I don't know WHY it should work that way.

    challenging yourself is your choice after all(leveling isnt supposed to challenge you as much as content is, risk vs reward in leveling isnt the same)
    Why should levelling not be challenging?
    And even if. This is not what i'm talking about. I simply don't understand why we are being punished for accomplishing more difficult situations/fights/tasks.
    (9)
    Last edited by Jabo; 08-14-2011 at 01:06 AM.

  3. #3
    Player
    DoctorMog's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,944
    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    Nevermind.
    (0)