Before I begin.
I'm not sure if other players have suggested what I'm about to post. So, please, don't flame me if so. Just post a link or something and I'll abandon this thread.
Moving on.
I've noticed that many players are upset about the cash shop. With each new optional item added, this just continues to get worse.
My personal opinion? I suppose I'm in the middle. I understand why they made the cash shop, I understand why people support it, I also understand why some are disgusted by it.
Square-Enix would be foolish to not have a shop to be honest. How many players do you see pay for subs months in advance, just to get the special minion etc.?
I see this quite often, and this has been going on since they introduced Veteran Rewards. I'm sure they did some research and found that many players are willing to pay up front for the optional items.
I'm sure that was a huge factor in them making the shop to begin with. I don't think it's fair to attack or criticize those that want to use it either.
Video games have far more digital content than ever before. Sure, I grew up playing video games without this. It was a different era of gaming. Others didn't grow up playing games this way.
Buying digital items for games is normal to them.
With all of this in mind, I'll get to my point before I get even more off topic.
I think Square-Enix should introduce a special type of in game currency.
Similar to games like Guild Wars 2. You earn this currency by doing dailies, finishing challenge logs, special events, etc. Players earn this currency at a slower rate, but they eventually save up a decent amount.
You can eventually use this currency to purchase items from the cash shop, without having to use any real money.
Sure, it might take you a month or so to save up for that new mount. The thing is, you eventually can get it without spending any money in rl. Yes, this is grindy and hardcore.
The thing is. FFXIV has plenty of content that would fit here.
One example is the challenge log. What reason do players have to finish the challenge log each week? I guess the most lucrative challenge to finish is for personal chocobo's.
That bonus exp is nice. Besides that, if you are level 50 most of the rewards from the log are not worth the time.
(Example - Yes, I got some gil and exp for gathering! It's too bad all of my gathering classes are level 50. The exp is wasted.. the gil is not enough. Common problem.)
If they added this special in game currency to the challenge log rewards. I think more players would actually try and finish it each week.
They could also add this special currency to daily beastmen tribe quests. You finish them each day and you get some of this currency. Perhaps you get some for finishing every Daily in the Duty Finder? etc.
Another idea is giving it out as a bonus for doing special holiday events. Along with the special achievement.
Lots of gamers remember the days where you would grind and work hard to unlock stuff in game. This provides a way for players to do that.
Wait, doesn't this just kill the cash shop in the end?
No, it doesn't. If players see that shiny new item and want it right away, they can buy it and have it. If others want it but don't want to spend real money on it, they grind away until they can get it.
Who knows? It just might result in players being more active, using the duty finder more often, finishing daily quests and challenges more often, etc.
Thanks for reading all of this. Please! Leave feedback! I'll do my best to check the comments.