Quote Originally Posted by Zaranghae View Post
I'm all for the buffs, but I should have emphasized since some forum posters here think they speak for the majority after reading 2-3 titles of ancient threads that the devs could have scrutinized and implemented new mechanics for the job rather than dps numbers. I would much rather Jump, SSD or DFD more to compensate for dps rather than just repeating the same TTT rotation until the next jump cooldown. The jumps are what makes the class so much fun especially because there's a danger factor.

But this buff was not about changing the job, it was about bringing DRG up to par with the other jobs. It is silly to expect us to get new jumps before all of the other jobs also get new mechanics. Our cool downs for Jump and SSD were shortened in 2.4, and the shorten for the animation lock and the frequency of our jumps was VERY noticeable to me, and now we have been buffed further. I am absolutely very happy with that.