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  1. #21
    Player
    SarcasmMisser's Avatar
    Join Date
    Oct 2013
    Posts
    1,128
    Character
    Captnyan Meowpants
    World
    Tonberry
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Vagdal View Post
    Because bringing a SINGLE person equals the same impact as 2 or 4 so the penalty is justified right? One person can totally carry entire FCOB oh wait...
    So me trying to say help the other static in FC royally screws 7 other people. Food for thought if youd want to carry then bring 4 people experienced with clear to turn with 4 others who havent cleared this way you get better chances for 4 people and possiblity of kill since penalty is about same lol.

    The only situation this system has any potential use if your group gets screwed up with schedule and cannot raid anymore in a week lockout cycle then youd consider brining replacements and try salvage something out of it and that doesnt happen that often.
    This is for people who wanted to see the story and practice it, not for you.
    (0)

  2. #22
    Player
    vp_cmc's Avatar
    Join Date
    Aug 2013
    Posts
    372
    Character
    Tee Hee
    World
    Cerberus
    Main Class
    Bard Lv 80
    I have a question: if we take some person who already cleared that turn and we don't have a kill (but have some practice), and next day we go as full statics group without helpers - how many chests will we have if we clear it on that next day?
    (0)
    Last edited by vp_cmc; 12-09-2014 at 07:25 PM.

  3. #23
    Player
    Kinseykinz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,272
    Character
    Isagael Rose
    World
    Sagittarius
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Teppie View Post
    Yeah that seems incredibly excessive, it seems like you're punishing newbies for being new more than anything, it's already established that the veteran can't even get anything so it's not like they're double dipping. If anything it should be something like 3-5 1 Chest, 6-7 None, to prevent people selling runs for loot, but to let people have a half pre made run newbies through.
    They are trying to combat win-selling (as you noted). I'm not saying 'this is how you do that' but that's their main reasoning. I don't know that I agree with 1-2 ppl negating 2 chests dropping...but they probably wanted to make people still feel compelled to fully 8-man static this content (because that is, for better or worse, how SE intended we play it). So therefore, in their eyes, they only wish to fully reward those playing as intended.

    The over 4 ppl is an obvious 'to keep you from selling runs' approach. And I'm actually more than okay with that...some people just want to see the story/don't have statics and feel left out. This is a nice way to let them go back....furthermore, it lets FC's (even full statics I think) re-challenge it and work on little things those elite statics like to work on like 'speed kills' 'odd setups' etc. So it might even potentially have ppl playing it more for funzies even after they get their 'clear' for the week. Time will tell.
    (0)
    Last edited by Kinseykinz; 12-09-2014 at 07:33 PM.

  4. #24
    Player
    Kinseykinz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,272
    Character
    Isagael Rose
    World
    Sagittarius
    Main Class
    Botanist Lv 100
    Quote Originally Posted by vp_cmc View Post
    I have a question: if we take some person who already cleared that turn and we don't have a kill (but have some practice), and next day we go as full statics group without helpers - how many chests will we have if we clear it on that next day?
    If you took in 'helpers' to show you, but wiped it out before the kill...then re-entered with 8 people who haven't cleared it for the week, you'd get 2 chests. It only counts if you win it.
    (1)

  5. #25
    Player
    AxelDH's Avatar
    Join Date
    Jan 2014
    Posts
    208
    Character
    Axel Darkhero
    World
    Phoenix
    Main Class
    Archer Lv 100
    I think this change is going to be a big help.

    Sure, its not ideal to bring just 1 or 2 people with the clear, but the penalty for bringing 4 is much lighter than I expected. The 4 without the clear would still get 1 drop between them, meaning that each person has no less chance of getting loot than 8 people would've with 2 boxes.

    And besides, even 1 experienced person can be a massive help to a group that's still learning a fight. They may get less loot if they win that week, but once the group has learnt what to do, they should be able to get full loot next time!
    (1)
    [IMG][/IMG]
    Damn undercutters!!

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