Quote Originally Posted by Jodou View Post
* If there are one to four players in your party replaying a turn, only a single treasure coffer will appear.

This needs adjusting to allow at least 1 'helper' in coil without penalty or else the system is just DOA. I fail to see how penalizing a party for trying to learn a fight by having an experienced vet come in 'helps' anything. I was ready to abandon my alt from gearing up to help our fledgling coil groups but it seems that was just the dream.

Please SE, re-evaluate this so I can help people on my main.
one player = no penalty
two to four players = 1 chest
five to seven = no chest

I agree that you need to have one person max before you start taking away loot. With they way it currently is I see no reason to bring in someone who has cleared a turn since you literally penalize us by reducing our odds at loot by 50%.