Let the praise and complaining both begin!
I'm happy about:
The items required in exchange for goods from Talan in Mor Dhona at Revenant's Toll (X:21 Y:6) have been adjusted as follows:
So us newer crafters can catch up a little![]()
Let the praise and complaining both begin!
I'm happy about:
The items required in exchange for goods from Talan in Mor Dhona at Revenant's Toll (X:21 Y:6) have been adjusted as follows:
So us newer crafters can catch up a little![]()
I guess in theory the cost of Master Demi and FC III's should be halved soon.
Hah! So 2.41 didn't actually fix the issue.An issue during the first boss battle in Snowcloak wherein the Frozen debuff would apply even when taking preventative measures during the action Snow Drift.
Thank goodness...so it wasn't just us missing the point of the mechanic at all.
I cheered because I've been gathering mats to finally get the 7 artisan tools I haven't gotten yet to begin the process of getting those 7 classes up to 3-star level. This will make it so much less painful! And the fact that it will make it easier to get FCIII's/Master Demi's is a great bonus, too, on the road to getting the Supras!
Which is ridicolous for those like me who spent a lot of time and gils to gear up their crafting jobs. So, why don't we put Mastercraft Demimateria and High Allagan gear directly available at a NPC vendor for a bunch of gils next?
Last edited by Tsukotaku; 12-09-2014 at 03:52 PM.
I'm sorry you feel that way, but it's important for a game to provide ways for newer people to catch up. Them being able to get it easier won't change that there's still going to be new hard content, nor will it change that you were able to accomplish back when this was considered the hard content.
And guess what, the people who benefit from this will end up going for the new hard content, work hard for it, and see it get nerfed somewhere in the future for the next-next generation of new people so they can catch up too (and some of them will feel the same way you do, while others won't care because thanks to price fluctuations and people moving on, it'll be difficult for those newer people to catch up if the game didn't get any nerfs to help them).
It's no different than when new token systems are added while older token systems get eased, or when older dungeons/raids get nerfed. New people want to be able to play too; it doesn't change what the older players accomplished.
Relic: Question is, will it shine!
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