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Thread: New Dyes

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  1. #1
    Player
    Mardel's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    761
    Character
    Eru Meru
    World
    Gilgamesh
    Main Class
    Pugilist Lv 55

    New Dyes

    INTRO: (you can skip this)
    I do and don't have issues with the cash shop, and I can see why people hate it. Each time I read these thread I get kind of nauseous simply because I do feel some of these things are somewhat of a rip-off to those that enjoy things within the game, but hey if people like it I'm happy they get some enjoyment!

    I for one don't really collect minions; so those never really bothered me. What bothers me about the dyes it isn't that they are in the cash shop.

    This is because all Metallic armor automatically becomes a metallic color of when you dye it, we have those choices in game. Those 3 new colors added are a nice additional for CLOTH armor and future weapon dyes, but the amount you get is pathetic for the price.

    PROBLEM
    Thus, my issue with dyes is.. they are more consumable than a minion. You keep the minion but you will LOSE THE DYE. To make matters worse it's not like other systems like TERA where you buy a pot that allows you to make ANY COLOR in the RGB wheel and you only get ONE DYE for $1 That's what I really want to change is the price/amount ratio.


    SOLUTIONS
    1 dye for $1... not many people dye only one item... it should be one of the following options.

    A. 5 dyes = $1. (untradable)
    B. $2 = special new vendor for metallic dye gil purchases
    FUTURE ADDITIONS??
    1. Put them as a chance to be brought back by quick venture or field explore.
    2. Make them purchased with... soldiery/poetics (rowena gets a hold of a lot of crap but not dyes?)

    DO NOT REPLY IF....

    1. You are going to spout off about this and say cash shop is bad... it's staying. We can't change that.

    2. You are going to just lol (get over it... etc.)

    THANKS FOR READING!
    (1)
    Last edited by Mardel; 12-11-2014 at 02:36 AM.