Tank is the least preferred role to play in the game. It is apparent from all those \\'in demand\\' messages on the roulettes.

I gave it a thought and after playing WAR for a while I think I figured out why.

Tanking isn\\'t as enjoyable as dps because it produces small numbers.

We deal and take less damage. Sure the whole point of tanking is to take less damage but the point is, we don\\'t know how much

Here is my suggestion: show \\'% damage mitigated\\' on flying displays like Parry currently does. So if I had Inner Beast active, a mountain buster would say \\'1610 (20% mitigated)\\', as opposed to just \\'1610\\'.

What do you think? What other non-encounter-specific improvement would you make?


TL;DR- show % damage mitigated by cooldowns on tank\\'s damage taken, just like Parry.