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  1. #16
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,999
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Also, either remove the trash mobs or give them interesting mechanics. Unlike the ones in Labyrinth of the Ancients, they have no mechanics and only serve to be a time consuming unfun roadblock >:U
    I don't think people want to deal with "mechanics" just for trash because then you will certainly get groups that struggle with it, and there's nothing that makes party members be all like "WELP cya @_@" than getting hung up on a fight that doesn't even reward anything.

    Case in point: Atomos. It's literally just trash mobs one at a time, yet I'm sure anyone who's ran that instance a fair number of times ran into a group that somehow managed to struggle getting past him.

    I think Syrcus trash was specifically designed NOT to be complicated in any sort of way because of exactly this reason.
    (3)
    Last edited by Fynlar; 12-08-2014 at 06:49 PM.