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  1. #11
    Player
    Cutie_McSnuggles's Avatar
    Join Date
    Aug 2013
    Posts
    738
    Character
    Cutie Mcsnuggles
    World
    Masamune
    Main Class
    White Mage Lv 60
    I find text scaling to be a huge issue in this game. Any text on the map is completely illegible for me and any time I'm doing story I have to get off my couch and sit on the floor in front of my TV so I can read the text without straining my eyes.
    (3)

  2. #12
    Player
    Titor's Avatar
    Join Date
    Apr 2014
    Location
    Garlemald
    Posts
    1,228
    Character
    Titor Jaraba
    World
    Balmung
    Main Class
    Alchemist Lv 100
    I agree. I went to play this in boot camp on my retina MBP and it was way too tiny. I ended up adjusting the resolution of windows entirely which made it all look pretty weird, but at least I could read.
    (0)

  3. #13
    Player
    Illya's Avatar
    Join Date
    Aug 2013
    Posts
    629
    Character
    Illyasviel Einzbern
    World
    Ultros
    Main Class
    Marauder Lv 80
    Well I guess now that the threads related to the patch are starting to slow down, I can bring this issue back up. Is there any chance this will be addressed by the devs?
    (0)

  4. #14
    Player
    Ulthimar's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    27
    Character
    Kul Dar
    World
    Behemoth
    Main Class
    Summoner Lv 80
    I wish SE would do something, i have 4k on my 15" laptop screen. imagine the UI scaling....my radar is the size of a penny at max size.
    (0)

  5. #15
    Player
    Illya's Avatar
    Join Date
    Aug 2013
    Posts
    629
    Character
    Illyasviel Einzbern
    World
    Ultros
    Main Class
    Marauder Lv 80
    So this is how a modern MMO client with a sane UI design works. I took these screenshots in Tera because I've been playing it lately, but WoW works exactly the same way. The UI knows about relative size, so no matter what resolution you set the display to, the relative size of the UI stays the same. It baffles me that in 2013 Squenix managed to design an MMO client where UI size is an absolute based on number of pixels, rather than relative to the size of the viewport and independent of resolution.

    I did nothing while taking these example screenshots except go into the Settings and change the resolution. Observe how the UI stays the same relative size no matter what resolution I set the game to. Of course, I can still resize the various UI elements freely from 50% to 200% and that's no problem at all when the relative 100% size is always the same no matter what resolution it is.

    720p:


    1080p:


    4K:


    Yes, Tera really does look like that. The Koreans know how to make pretty MMOs. The Avatar Woods is one of my favorite zones in the game, although there are no blue people in these woods.
    (0)

  6. #16
    Player
    Amiantos's Avatar
    Join Date
    Sep 2012
    Posts
    267
    Character
    Alkaid Hayasaka
    World
    Tonberry
    Main Class
    Rogue Lv 60
    While I agree they should add better UI scaling, a large chunk of gamers won't be even thinking about 4k til the NEXT Generation of consoles at least since ps4 and the One still have issues achieving 1080p in general. Over the next couple years it will be easier and cheaper for pc gamers to switch to 4k but as of right now I say with at least the next couple years only the hardcore enthusiasts will go for 4k. Running 4k with a good frame rate on a single card right now is laughable at best. Sure you can achieve it and play it but you won't be getting that good of frames. Doesn't help that this game isn't even that well optimized for pc still.
    (0)

  7. #17
    Player
    MiniTofu's Avatar
    Join Date
    Sep 2014
    Location
    Mare
    Posts
    535
    Character
    Mito Mito
    World
    Mateus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Illya View Post

    Yes, Tera really does look like that. The Koreans know how to make pretty MMOs. The Avatar Woods is one of my favorite zones in the game, although there are no blue people in these woods.
    I've played TERA for about a year, I actually don't like TERA UI. Lack of flexibility compare to FFXIV UI which is the best next to custom addons (WoW).
    (0)

  8. #18
    Player
    Illya's Avatar
    Join Date
    Aug 2013
    Posts
    629
    Character
    Illyasviel Einzbern
    World
    Ultros
    Main Class
    Marauder Lv 80
    Quote Originally Posted by MiniTofu View Post
    I've played TERA for about a year, I actually don't like TERA UI. Lack of flexibility compare to FFXIV UI which is the best next to custom addons (WoW).
    What don't you like about Tera's UI? I find there are a lot of useful things in Tera's UI which are missing from FFXIV's.
    (0)

  9. #19
    Player
    Brianmj's Avatar
    Join Date
    Aug 2014
    Posts
    416
    Character
    Brian Jones
    World
    Hyperion
    Main Class
    White Mage Lv 90

    Can Square please use Heavensward as the opportunity to address UI scaling?

    Necro-bump. This thread is kind of appropriate now. DSR is a godsend, but UI elements (specifically NPC chat-boxes) incorrectly scaling make it a no-go. Please consider, Square.
    (1)

  10. #20
    Player
    hikariinu124's Avatar
    Join Date
    Jan 2014
    Posts
    27
    Character
    Eluna May
    World
    Omega
    Main Class
    Pugilist Lv 80
    I completely agree, SE refuse to add anything above FXAA in the client and this also cripples outside solutions such as DSR, it really needs addressing.
    (1)

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