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  1. #1
    Player
    CYoung187's Avatar
    Join Date
    Dec 2013
    Posts
    865
    Character
    Colman Meridius
    World
    Famfrit
    Main Class
    Goldsmith Lv 60
    I used to love tanking. PLD was my main when I started and I loved it. Then it just started to become babysitting others whining about every little thing. That got old quick, so I switched to dps and it is just so much more relaxing, I don't play a video game to deal with stress or people pouting because something isn't done their way, I get enough of that at work.
    (2)

  2. #2
    Player Adrian74's Avatar
    Join Date
    Jan 2014
    Location
    Islas Canarias, España
    Posts
    762
    Character
    I''''''''l I''''''''l
    World
    Phantom
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Thistledown View Post
    Tank is the least preferred role to play in the game. It is apparent from all those \\'in demand\\' messages on the roulettes.

    I gave it a thought and after playing WAR for a while I think I figured out why.

    Tanking isn\\'t as enjoyable as dps because it produces small numbers.

    We deal and take less damage. Sure the whole point of tanking is to take less damage but the point is, we don\\'t know how much

    Here is my suggestion: show \\'% damage mitigated\\' on flying displays like Parry currently does. So if I had Inner Beast active, a mountain buster would say \\'1610 (20% mitigated)\\', as opposed to just \\'1610\\'.

    What do you think? What other non-encounter-specific improvement would you make?


    TL;DR- show % damage mitigated by cooldowns on tank\\'s damage taken, just like Parry.
    For one moment I thought you were about to suggest a whole reform of the tanking jobs adding some system where we really need to do certain actions or combos to enhance our defense or slow enemies, or reduce enemies attacks, and all that having to deal with aggro... Yes, I mean, uhm... Something the opposite to PLD, perhaps... (Easy one combo and just burn Coldowns... really?)

    At least warrior has to play with stacks.... I'll just take this part of your phrase and hope DRK to be awesome: ["We deal and take less damage. Sure the whole point of tanking is to take less damage but the point is, we don't know how."]
    (0)

  3. #3
    Player
    XgungraveX's Avatar
    Join Date
    Oct 2014
    Posts
    524
    Character
    Gungrave Hellsing
    World
    Leviathan
    Main Class
    Samurai Lv 90
    tanking will make you bitter about other players,i tanked since 2002 on alot of mmos, players will just blame you from everything like dying to a mob that they pulled or focusing on the wrong mob,standing in front of a boss even when it has a cleave, poping all burst cds before the tank has a chance to get aggro in a fight,etc. i have made some tanking mistakes and i will say my bad and will do better. but the constent crap you get from players over the couple years i just giving a **** what they think and continue to tank i know how, look up fights and position the boss etc. because at the end of the day im the tank and lead you go where i go end of story. im also more like to jump in front of a healer to shield them than dps... cant live in my healer bites the dust
    (2)

  4. #4
    Player
    Thistledown's Avatar
    Join Date
    Oct 2014
    Posts
    340
    Character
    Mighty Miggles
    World
    Tonberry
    Main Class
    Fisher Lv 50
    Oh wow this thread really blew up. Thank you everyone for participating in a civilised manner and putting forward a lot of different opinions.

    It is lovely to see people with actual concern over tanking as a whole, not just focussing over 'add moar tanks' or 'dps queue too long' circlejerk.

    It makes me sorta proud to have chosen WAR as my secondary.
    (2)

  5. #5
    Player
    KaedrianLiang's Avatar
    Join Date
    Apr 2011
    Posts
    794
    Character
    Kaedrian Kaeng
    World
    Tonberry
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Thistledown View Post
    Tank is the least preferred role to play in the game. /snip
    Tanks control the tempo of the battle.

    Majority of players don't feel up to the pressure of being that person that controls the tempo of a dungeon or encounter. When in reality tank is the easiest role to play once you can get past that pressure.

    edit: they can make tank more rewarding by multiplying the roulette reward for adventurer in need by x10.
    (0)
    Last edited by KaedrianLiang; 12-09-2014 at 01:31 PM.

  6. #6
    Player
    2spooky's Avatar
    Join Date
    Dec 2014
    Posts
    20
    Character
    Aria Wynn
    World
    Leviathan
    Main Class
    Weaver Lv 50
    The instaqueues are nice, especially when I play with my WHM friend.
    (0)

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