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  1. #21
    Player
    Vodomir's Avatar
    Join Date
    Aug 2013
    Posts
    453
    Character
    Vodomir Daemaethor
    World
    Shiva
    Main Class
    Lancer Lv 50
    Quote Originally Posted by siverstorm View Post
    Yeah as far as I understand it was potency changes, the damage taken from B4B reduced, Mdef up which were guaranteed.

    Then I remember reading they were considering changing the timers for some CDs. I don't know if that implied big ones like traited B4B (doubtful but would be amazing) or more jump reductions. I was trying to find the actual post (I thought it was a dev post but now I can't find it)
    It was mentioned in the Live Letter Q&A. Here you go:

    Q2: Could you provide details on upcoming dragoon changes and tell us when the changes will go live?

    A2: We will be making changes to the directional requirement on some actions. Specifically, you will not lose the buff if you fail to meet the directional requirement on the action. We understand there are currently situations where a dragoon is unable to go to a certain side of a enemy. After these changes go live, the overall damage drop in these situations should be less.

    Additionally, we will be increasing the magic defense that they are currently lacking.

    We will be making other adjustments to the dragoon’s action including the reduction of recast timers on certain skills, decreasing the increased damage taken during blood for blood, and increasing the DoT damage on certain actions.

    We will be making these adjustments in patch 2.45 which is scheduled for December 9th.
    (1)
    No brain, no pain...


    www.twisterhasen.de

  2. #22
    Player
    Craiger's Avatar
    Join Date
    Oct 2013
    Posts
    747
    Character
    Atiqa Craiger
    World
    Phoenix
    Main Class
    Pugilist Lv 80
    If they change DRG's M.Def to match other melee DPS, and B4B gets a sizable reduction in damage taken, then that would mean a huge increase in survivability... That alone is a great buff.

    Another big change (not a buff exactly), is what they are doing to Heavy Thrust... You won't have to use it on the flanks to get the buff from it, I sure you won't get the bonus damage though (like MNK), but that's a really great change too. Maybe this will be the case with Impulse Drive too, but either way it's good.

    I expect the other changes to the DPS is simply a shorter cool-down on Jump, and an increase in potency for Phlebotomize and Chaos Thrust. I have no idea how much of an increase would be necessary...
    (0)

  3. #23
    Player
    siverstorm's Avatar
    Join Date
    Nov 2013
    Posts
    288
    Character
    Vivian Grimelka
    World
    Diabolos
    Main Class
    Lancer Lv 60
    Nice nice,

    Ty Vodomir.

    Now to not get too distracted from work waiting/refreshing for patchnotes :X
    (0)

  4. #24
    Player
    Diana_Pepper's Avatar
    Join Date
    May 2014
    Posts
    71
    Character
    Diana Pearce
    World
    Ifrit
    Main Class
    Lancer Lv 80
    So hyped for these changes! I decided to main DPS for FCoB (instead of healer) and was completely heartbroken when I found out how much the Turns punish us Dragoons.

    Tonight's raid will be a different story... *queue evil laugh*

    Muahahahaha!
    (0)

  5. #25
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    Did about 6-7 qarn hms yesterday, dragoons in every single one xd Can ya feeeeeel da hype?!
    (0)

  6. #26
    Player
    HulveinBlitz's Avatar
    Join Date
    Aug 2013
    Posts
    890
    Character
    Hulvein Wyrmblood
    World
    Cerberus
    Main Class
    Dragoon Lv 80
    Some of us never abandoned the spear.

    TRAITORS WHO DID, OFF WITH THEIR CRYSTAL.

    jk. But yeah, will be nice
    (3)

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