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  1. #1
    Player
    NefarioCall's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,093
    Character
    Nefario Call
    World
    Cactuar
    Main Class
    Alchemist Lv 80

    In 3.0, is Level 51 ItemLevel 60? Or is Level 51 ItemLevel 150?

    I expect it is the first, because the second would break everything, but i don't think there has been any confirmation on this, and i do not know much how it has been done in other MMOs. Can any one enlighten me? Thanks.
    (0)
    --------------
    http://forum.square-enix.com/ffxiv/threads/145190-Dungeons-Opening-Up-To-Explore
    Make it happen.

  2. #2
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Every mmo I played does the 2nd because the first doesn't make much sense.
    (5)

  3. #3
    Player
    SarcasmMisser's Avatar
    Join Date
    Oct 2013
    Posts
    1,128
    Character
    Captnyan Meowpants
    World
    Tonberry
    Main Class
    Thaumaturge Lv 70
    It's just a number why does it matter?
    (1)

  4. #4
    Player
    Donjo's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    980
    Character
    A'lyhhia Tahz
    World
    Lamia
    Main Class
    Paladin Lv 80
    I think the most likely situation is that there will be Level 51-60 gear that is below i130 and the Level 60 raid tier gear will be i150.
    (3)

  5. #5
    Player
    NefarioCall's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,093
    Character
    Nefario Call
    World
    Cactuar
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Donjo View Post
    I think the most likely situation is that there will be Level 51-60 gear that is below i130 and the Level 60 raid tier gear will be i150.
    Which makes the most sense... because otherwise everyone can jump into Heavensward and level up to Level 51 and immediately make everything from the 2.1-2.5 patch content pointless except i suppose for exping... It would immediately make every top end gear from the top end content immediately scrap for EVERYONE, including people who have iLevel 50 stuff and just waltz into a duty finder of Amdapor, hit Level 51 and suddenly have 150 level gear etc..

    Or i suppose a Level cap breaking quest could have a minimum iLevel attached to it, thereby creating a need to gear up the curve somewhat before continuing...

    I'm also unclear on how a level 52 dungeon for example, will work in terms of item level requirements. It is higher level, but will it have a lower iLevel requirement than the top end Level 50 dungeons? If it had a higher item level then it would be broken as well, so... i have no idea how this is going to go.
    (1)
    --------------
    http://forum.square-enix.com/ffxiv/threads/145190-Dungeons-Opening-Up-To-Explore
    Make it happen.

  6. #6
    Player
    Ronyx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    394
    Character
    Karse Farrence
    World
    Sargatanas
    Main Class
    Paladin Lv 72
    yup probably they wont allow Level 50 to use gears above i135. So you will have to level to 60 in order to wear the i150 tish items.
    (2)

  7. #7
    Player
    Arkine's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    889
    Character
    Arkine Vanrien
    World
    Balmung
    Main Class
    Gladiator Lv 70
    I just hope that all the Gear we have right now gets destroyed by Lv51 crafted equipment, so I can have an excuse to actually buy gear as I level up. I also hope that the exp needed to level is gigantic so upgrading gear will be required.

    I don't want by 2.0 gear to carry me through 3.0
    (4)

  8. #8
    Player
    BlaiseArath's Avatar
    Join Date
    Sep 2013
    Posts
    452
    Character
    Blaise Destin
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    I'm guessing they wont even bother to make equipment for level 51-59, and just have level 60 be the new "Level 50" so to speak where new tiers of I.lv will begin.
    (2)

  9. #9
    Player
    Dhex's Avatar
    Join Date
    Aug 2013
    Posts
    1,006
    Character
    Jadus Salaheem
    World
    Ultros
    Main Class
    Marauder Lv 90
    I think they should just end the item level growth with the addition of more levels and spread gear out with horizontal gear progression. (Just my opinion)
    (11)

  10. #10
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Arkine View Post
    I just hope that all the Gear we have right now gets destroyed by Lv51 crafted equipment, so I can have an excuse to actually buy gear as I level up. I also hope that the exp needed to level is gigantic so upgrading gear will be required.

    I don't want by 2.0 gear to carry me through 3.0
    im afraid that if u have 120/130 that will last until 60, maybe the 58 dungeon drops 135 ? or 140 , but 1 dungeons will drop 100 or 110 top (think of alts leveling )
    (0)

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