I expect it is the first, because the second would break everything, but i don't think there has been any confirmation on this, and i do not know much how it has been done in other MMOs. Can any one enlighten me? Thanks.
I expect it is the first, because the second would break everything, but i don't think there has been any confirmation on this, and i do not know much how it has been done in other MMOs. Can any one enlighten me? Thanks.
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http://forum.square-enix.com/ffxiv/threads/145190-Dungeons-Opening-Up-To-Explore
Make it happen.
Every mmo I played does the 2nd because the first doesn't make much sense.
It's just a number why does it matter?
I think the most likely situation is that there will be Level 51-60 gear that is below i130 and the Level 60 raid tier gear will be i150.
Which makes the most sense... because otherwise everyone can jump into Heavensward and level up to Level 51 and immediately make everything from the 2.1-2.5 patch content pointless except i suppose for exping... It would immediately make every top end gear from the top end content immediately scrap for EVERYONE, including people who have iLevel 50 stuff and just waltz into a duty finder of Amdapor, hit Level 51 and suddenly have 150 level gear etc..
Or i suppose a Level cap breaking quest could have a minimum iLevel attached to it, thereby creating a need to gear up the curve somewhat before continuing...
I'm also unclear on how a level 52 dungeon for example, will work in terms of item level requirements. It is higher level, but will it have a lower iLevel requirement than the top end Level 50 dungeons? If it had a higher item level then it would be broken as well, so... i have no idea how this is going to go.
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http://forum.square-enix.com/ffxiv/threads/145190-Dungeons-Opening-Up-To-Explore
Make it happen.
yup probably they wont allow Level 50 to use gears above i135. So you will have to level to 60 in order to wear the i150 tish items.
I just hope that all the Gear we have right now gets destroyed by Lv51 crafted equipment, so I can have an excuse to actually buy gear as I level up. I also hope that the exp needed to level is gigantic so upgrading gear will be required.
I don't want by 2.0 gear to carry me through 3.0
I'm guessing they wont even bother to make equipment for level 51-59, and just have level 60 be the new "Level 50" so to speak where new tiers of I.lv will begin.
I think they should just end the item level growth with the addition of more levels and spread gear out with horizontal gear progression. (Just my opinion)
im afraid that if u have 120/130 that will last until 60, maybe the 58 dungeon drops 135 ? or 140 , but 1 dungeons will drop 100 or 110 top (think of alts leveling )I just hope that all the Gear we have right now gets destroyed by Lv51 crafted equipment, so I can have an excuse to actually buy gear as I level up. I also hope that the exp needed to level is gigantic so upgrading gear will be required.
I don't want by 2.0 gear to carry me through 3.0
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