I honestly like warrior as it is now, but it could use some useability changes to make it on par with Pally.
I'd like one of these 2 things (one of them might be super op, so forgive me.)
1. Change Mercy stroke to give the hp back if the enemy dies within .3 seconds of using the skill. It feels really good to land this skill, but with the small amount of server lag, I'm constantly sure I landed it but somehow didn't. It seems completely random when I did or didn't land it. If the time data was more precise on the skill it wouldn't be a problem, but as it stands this really needs a tune-up.
2. Make Overpower generate "Wrath" when hitting 4 or more targets. This allows them to actually tank big mobs like they're supposed to. As it stands, Hallowed Ground and the generally higher resistances of paladin make them just as/ if not more desirable for tanking large mobs. This buff would help them keep up and do their job. This changes nothing for most boss fights. (This is the overpowered one)
EDIT: 3: Change holmgang please. Just, somehow make it better. Alternatively remove Holmgang, and then do that thing I said about wrath for balance.
Thoughts?