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  1. #13
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Arkine View Post
    1.0 rules: pops every 5-10 minutes, but won't pop if nobody kills the mobs in its location to spawn it, and it has a chance of dropping the loot.(25-100% depending)
    Only in Shposhae you had to kill specific mobs for NM pop

    For every other NM it was a fixed spawn time (around 10 minutes after last kill), daytime specific (Uraeus only during night) or weather specific (Dodore only during Gloom weather).

    Quote Originally Posted by Arkine View Post
    Unique monsters that appear in the middle of group of mobs of the same family. (A big Bat in the middle of a group of bats) That we can kill to get special items of various levels from.
    And this was only with Mooshorn (in a group of Billy Goats and Nany Goats like in his FATE now) and the Goblin NM.
    Every other NM standed alone around. And there was no Bat NM

    Quote Originally Posted by Arkine View Post
    It's ok to have Lv50 gear, it just needs to be slightly worse than raid gear, or be something as good as last patch gear to help gear people up for new content. What I'm mostly interested in, is having fun fights, that drop unique looking gear, so we can do things other than dungeons.
    If it have to be like in 1.0, the NM should drop mats that you can use to craft NM gear ^^

    Quote Originally Posted by BlaiseArath View Post
    Yah, Hunts are basically... FATEs without a circle on the map. A swarm of people murdering a mob who ultimately your actions mean very little is not what NMs are about
    Free NM would be the same. Only way to make them not like FATE or Hunt is to do them within the treasure chest system or the leve system, where the party get their private NM outside of the normal claim system.
    (0)
    Last edited by Felis; 12-07-2014 at 06:27 PM.

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