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  1. #9
    Player
    SakiKojiro's Avatar
    Join Date
    Dec 2014
    Posts
    98
    Character
    Okita Soji
    World
    Cactuar
    Main Class
    Astrologian Lv 71
    Quote Originally Posted by Sleigh View Post
    How can you say this when you haven't done any content where you can run out of TP? You would lose massive DPS from the TP you lose from the extremely minor increase over a 225 auto-crit Bootshine, since if you use it a couple times in real content you're going to need preemptive Army's Paeon or Goad. Invigorate isn't the magical answer, just doing single target rotations is enough for a MNK to need Army's Paeon in content that matters. Arm of the Destroyer is for silences in raid. Period. Even T4, an out-geared short fight with 6+ enemies at a time, you don't use Arm of the Destroyer.

    To put it into perspective, people don't use Fracture, an 80 TP cost move, in raid settings typically even if given the rare opportunity in their rotation where it doesn't interfere with ToD or DK/TwS/Demolish.
    How do you know what I've done? I'm not saying that its 100% always optimal, but to dismiss it entirely as an AoE dps option is idiotic. They didn't say "in high coils" they said "ever". All I know is in big pulls of 8 or more enemies 50x8=400. Thats a pretty solid number. As I said earlier, even 4x50 making it 200 potency is worth it, if you can manage your tp. This is strongly based on the length of the fight. If the enemies are all tanky beasts then obviously this is a dumb idea, and you'd be better off avoiding this.
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    Last edited by SakiKojiro; 12-09-2014 at 01:37 AM.