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  1. #61
    Player
    odette's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    188
    Character
    Kaoru Okada
    World
    Hyperion
    Main Class
    Rogue Lv 90
    ffxi fans destroyed this game
    they wanna obsolet and boring things in this game, for they is fun wait for hours with many bots for claim nms
    for they is fun monopolize this items
    really it sucks
    hnms less
    instance raid more yes please
    in ffxi i prefer abyssea system, farm items for pop hnms is better that bot army claim the boss and tank spank strategy
    (2)

  2. #62
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Sav View Post
    I don't see what's wrong with getting outside help. If it makes the next NM pop sooner, why not? You still have to fight for the initial claim.
    Well if that outside help decides to make things more difficult for you by facing AoEs towards your mages or triggering insane attacks you know better than to trigger yourself...things can get messy.
    (1)

  3. #63
    Player
    MeowyWowie's Avatar
    Join Date
    Mar 2011
    Posts
    1,162
    Character
    Meowy Wowie
    World
    Balmung
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by odette View Post
    ffxi fans destroyed this game
    they wanna obsolet and boring things in this game, for they is fun wait for hours with many bots for claim nms
    for they is fun monopolize this items
    really it sucks
    hnms less
    instance raid more yes please
    in ffxi i prefer abyssea system, farm items for pop hnms is better that bot army claim the boss and tank spank strategy
    That's a pretty ridiculous statement. How did FFXI fans destroy this game again? Because if I remember correctly, this game was originally designed to be different from FFXI in every single way, and it still failed.

    The waiting for hours for pop argument means nothing, for either side. This is FFXIV, not FFXI. NMs pop within as little as 5 seconds after defeat.

    The claim war argument means nothing, for either side. With both systems we'd still be fighting for the initial claim to be eligible for loot.

    The "just make a /blockaid function" argument is also somewhat ridiculous. It would be far easier and less time consuming to just add a "call for help" feature to our current system instead of redoing everything.

    Aside from those 3, I still haven't seen anyone say what makes the new system better than the old. If you're in favor of the new system, cool. I'm well aware that many people would welcome it. But what makes it better? Can anyone answer that question?
    (3)

  4. #64
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    I see a lot of potential good, and some things I'm just not sure about.

    I'm for the change, but in wait and see mode until further comment is made about the changes.
    (2)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  5. #65
    Player
    Nikita's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,098
    Character
    Her Majesty
    World
    Excalibur
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Arcell View Post
    Well if that outside help decides to make things more difficult for you by facing AoEs towards your mages or triggering insane attacks you know better than to trigger yourself...things can get messy.
    Kind of reminds me of when I was camping King Arthro with my LS. Some RMT hacking d-bag pulled 25 mobs through a wall with a teleport hack so we couldn't target KA when he spawned. A non-RMT shell claimed him, though. As they started to get their asses kicked by him, they CALLED FOR HELP and the RMT proceeded to kill him. Yes please to more instanced content!
    (2)
    Last edited by Nikita; 08-14-2011 at 05:49 AM. Reason: asses* lol phone auto correct

  6. #66
    Player
    Yumi_Hibiki's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    561
    Character
    Yumi Hibiki
    World
    Masamune
    Main Class
    Arcanist Lv 50
    and people wonder why SE isnt telling us all they are planning asap when every little thing causes a riot by all those "only I know what its best for the game" douchebags...

    as much as this guys like to think "tha devs only have jello for brains" alot of planning and work goes into this game so stop being disrespectful idiots, bashing stuff even before it gets out of the planning stage
    (5)

  7. #67
    Player
    MeowyWowie's Avatar
    Join Date
    Mar 2011
    Posts
    1,162
    Character
    Meowy Wowie
    World
    Balmung
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by ChiefCurrahee View Post
    Do you know that Guildleves are instanced events?

    Just because the word "Instance" is used, it doesn't always mean "private zone"

    Behest is another "Instanced event"

    Mobs that can been seen and engaged only by players currently active in the event. If open world NMs were somehow done in this fashion would you still be against an "no claim" system?
    like InuraBera said:



    NM already function in this manner.
    I'm well aware of what instanced content is. I know it's not all dungeons.

    However, open world content isn't defined only by being content available in the open world. It's content that has no level requirements, no class requirements, no party size requirements, open for everyone to do at any given time without any prerequisites, etc, etc. It's quite different compared to most instanced content.

    The problem with the new system is that any new open world content would be impossible to balance and keep it difficult, unless the difficulty scales as more players engage (highly unlikely).

    The probability of player griefing is very real. To combat this, SE would pretty much be forced to make all open world content simple tank & spank encounters, no special abilities triggered by certain events. This makes for very boring open world content.

    What does this new system improve on when compared to our current system? I just see it doing more damage than good.
    (2)

  8. #68
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    You know, you guys are the ones who voted for it in the polls, god dang it, I hate people. I voted no in the poll 100 months ago(dont know how long ago it was). Come on guys, MAKE UP YOUR MIND ALREADY! But I will sign this, and vote NO again.
    (0)

  9. #69
    Player
    Lycanthroat's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    96
    Character
    Sven Ramuh
    World
    Sargatanas
    Main Class
    Summoner Lv 60
    fight the power!
    (0)

  10. #70
    Player
    MeowyWowie's Avatar
    Join Date
    Mar 2011
    Posts
    1,162
    Character
    Meowy Wowie
    World
    Balmung
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Rokien View Post
    You know, you guys are the ones who voted for it in the polls, god dang it, I hate people. I voted no in the poll 100 months ago(dont know how long ago it was). Come on guys, MAKE UP YOUR MIND ALREADY! But I will sign this, and vote NO again.
    Except there was no option to keep the current system in the polls.
    (1)

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