
Originally Posted by
Synapse
I like both instanced and Openworld evenly available to players. However i like the latter more. For me Instances are like inviting few friends over to your house and playing a game, i want open world stuff in MMORPG. I want to beat something and tell other i did it without them saying "Fraps or it didn't happen". I like how open world stuff teaches new players how do stuff by watching veteran players even if they are not in your party or Linkshell. The game is already low populated, last thing i want is making people do stuff in closed off areas and never see players outside cities.
Whats wrong with competition, i dont understand this? do people want stuff handed to them? want to have EXACT same gear as EVERYONE in town? thats what happens with 5 min respawn NMs and Raids, everyone get everything. I agree longer wait time =/= challenge, but it will make it so everyone will have the gear. if its quick repop, decrease the drop rate.
I kinda understand why people don't want the 3 hrs windows, i know cause im not in highschool anymore and dont have much time, but what makes you think HNM in FFXIV = 3 hr respawn? because FFXIV copied everything like FFXI ?(yeah right..wouldn't be in this mess if it did).
i think respawn time will be scaled just like job abillties in this game are, berserk in FFXI has 5 min recast, Ferocity in FFXIV has 1 min recast(of course duration varied but thats not the point, almost all skills have 1-3 min recast compared to FFXI's 3-20 mins and 2hrs).
Bots gonna exist in every game, people will eventually try to break the rule, but completely voiding open world stuff is idiotic(mind open world not = HNM/NM only), see item pop NMs, weather pop NM and other stuff that are not timed/windowed. one way to reduce claims by botting is to increase spawn area(like how FFXIV have it now) if someone where to use a program that can pos-hack and claim, it can be easily detected, also that "1-3 sec of immune to claim" FFXI had to help people with bad connection and prevent some bots.