i say no to the claiming system, though i don't really want nm's and hnm's that i need to sit around to claim. rather it be farming mobs for pop items and instances yes, but i still want competition, and still want things like sky and sea, with nm's that keep poping like our nm's we have now. i don't want it all instances, make nm's pop all day long quick, give them low drop rates, make all the mobs around them or with them drop items that help with drop rates, collect enough of them to maybe give it a max of 20%drop rate or whatever. make it competition but without any of the sitting around and waiting.
the claim system itself is bad, even with normal mobs. anyone play allods? sounds like the same system, if people are on u'r camp u'r basically fighting for mobs, mage starts nuking mob as a mele goes running to it, who ever made biggest dent gets the exp and kill. i don't like this, even if it shares the kills and drops fairly, it creates a i'm here at a camp u'r at and i'ma still stay and kill u'r stuff mentality. it's not helping others, it's taking others stuff, if people over camped in ffxi, this just makes it even easier to mess with people.
seems like a cop out system made cause they can't make 2 type of claim systems, 1claim 1 group is how it should be, if i'm killing the buffalo nm? other groups can come in and start doing damage to it and steal the drops? that don't work for me, and if they come in and both get drops? that is weak too. all instanced? this is gonna be horrible. but i'm looking forward to seeing what the larger scale endgame will look like, this is what i'm after, this is what i expect to be top notch and decider of games fate either way.
so ...lol NO for claiming system, no for all instanced, no for waiting for pops for nm's and claiming wars with bots. yes to the rest, fix what we had in ffxi to not need these things ...don't scrap the best things of them ...