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  1. #36
    Player
    MeowyWowie's Avatar
    Join Date
    Mar 2011
    Posts
    1,162
    Character
    Meowy Wowie
    World
    Balmung
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Physic View Post
    I wonder why is it, that many people think that intrinsicly, the person who hits it first deserves the best reward?
    Yoshida on 2nd Poll results:

    I'm kicking myself for not having put in a third option combining the other two: Skill and experience going to all parties, and loot going to only the first party to deal damage to an enemy.

    I personally think that this mixed option (skill/experience to all involved parties, loot to only the claiming party) makes sense.
    Matsui in Famitsu article:

    This means others not in party can attack the same monster and RMT like players can try to take over so making it the party with the first attacker can only get the loot.
    Yoshida in most recent Letter from the Producer:

    Changes to enemy display name color to reflect your entitlement to battle rewards (based on adjustments to the way enemies are claimed)
    Add those 3 up together and it's quite obvious.

    Regarding alliance based content:

    I'm fairly sure these principals will still apply here as well, except that while in an alliance, the loot will be evenly distributed amongst all parties in the alliance.

    Edit: And just to clarify, most of us don't think this is the way it should be handled. However, all the info we have received up till today points in this direction. Yet some people in this thread still refuse to face the facts and base their arguments on systems that are purely driven by speculation.
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    Last edited by MeowyWowie; 08-18-2011 at 01:02 AM.