Quote Originally Posted by Physic View Post
like i said positional combat is still feasible by having party hate, you also have to realize there is something wrong with the old ffxi system when it makes it so the best way to get an item is by destroying someone elses chance at success. This is a direct result of the claiming system, because if they fail, you can try, and also because only one group can participate per cycle. Its basically an in your face instance, where you spam for claim and its best to screw people over rather than be screwed yourself.

The best way to get drops should be to fight the battle skillfully and well, not to be the ONLY the fastest puller, or to destroy your enemies.


the mechanics for multi group encounters are not impossible to imagine, like i said the big NMs should have tons of hp, and have different mechanics for dealing with singular hate, and party hate. party hate decides the monsters overall position, but singular hate should not require it to move.

imagine you have a huge dragon, 4 different groups of 8 are fighting it, it faces the person with the most hate, in the party with most hate with its body. someone gets more hate than its tank, but not more hate then the tanks party, instead of turning its whole body to face him, it turns its neck and shoots a fireball, or if the guy was a pugilist behind it, its takes one foot and stomps.

Now if a whole party comes, and starts to grab more hate, he may turn around, but otherwise he deals with the additional people as annoyances, and uses tactics appropriate to them, like stun bolts, fire balls, small aoe stomps etc. maybe he just looks over as his minions all pounce on the singular targets who annoy him.

the fact is it can make much more epic fights, with everyone enjoying a new type of group experience that is fun, yeah, in ffxi, with ffxi monsters and ffxi rules it would be a bad idea, but if they plan to do a claim system different then ffxi, i would hope the rules and encounters would be also different
Okay let me rephrase that (even though I didn't actually say it), in FFXIV with FFXIV rules, and FFXIV monsters position is still important, and even with your party/individual hate it would still be possible to harass groups and force wipes. Mobs already are capable of doing attacks against people not on the top of the enmity list without changing position btw in case you haven't noticed (Deepvoid Slave for a recent example of this).

I'm not saying I'm against a different claiming system, and I'm definitely not signing any stupid petition, but I am saying this is something they need to consider and your solution isn't good enough. Personally I think certain NM's like how we currently work NM's should be locked to the group/alliance fighting it to avoid this, other mobs it is likely not going to be a problem. Since they already have that differentiation in place between most mobs and a few NM's it is feasable to think they can fix their new claiming structure, the bigger reason I would be against it (if I were) is that it is causing them to suspend Battle Regimens.