We need to work together to get this bullcrap changed asap.Proof enough for me that this is in fact the system they have decided to go with. Anyone can clearly see this if they read between the lines (ie: different color name displays to reflect your reward entitlements.)
Hate to say it but, told ya so.
@ Dargoth: You are welcome to scroll back and reread the discussion you and I have had. There was at least 2 times where you admitted you were incorrect. I'm not going to quote them. Let's agree to disagree and get back on the topic. It's not doing us any good by fighting with each other.
Unfortunately I think that's highly unlikely. I half expected this change to come with 1.19, and I was correct. Unless everyone and their mother despises the new system I don't see it ever being changed.
Best we can do now is ask them to implement a toggle for All/Party claim systems. And to make sure that open world content is still designed to be plentiful and challenging.
I just don't understand. There is no point to a system like this except to power level people.Unfortunately I think that's highly unlikely. I half expected this change to come with 1.19, and I was correct. Unless everyone and their mother despises the new system I don't see it ever being changed.
Best we can do now is ask them to implement a toggle for All/Party claim systems. And to make sure that open world content is still designed to be plentiful and challenging.
I agree, even when this thread and the thread before it were started, it was likely already too late. The 1.19 patch outline confirmed that.
This change alone is a potential game breaker for me, and for quite a few others, I'm sure. Regardless, I will still give it a chance. But in my eyes, the shortcomings of this system far out-weigh the benefits, if there are any benefits to begin with.
If they wanted to have content that involved a massive amount of people (dynamis, beseiged) why would it not be for that one case? It just doesn't make any sense and it's pretty much the final nail in the coffin to any open world content being considered "challenging".I agree, even when this thread and the thread before it were started, it was likely already too late. The 1.19 patch outline confirmed that.
This change alone is a potential game breaker for me, and for quite a few others, I'm sure. Regardless, I will still give it a chance. But in my eyes, the shortcomings of this system far out-weigh the benefits, if there are any benefits to begin with.
And why do this while adding more NMs...? Oh well so-and-so got claim and is going to get the drop so other people will help them kill it why..? More like people will get behind it and freckin' spike flailing it, or get hate and try to kite it away or in circles or something outrageous.
I guess it will be back to LoL after everyone has all the items from new beastmen dungeons (that of course will have 5 minute re-enter times and all the good drops will be 3 feet away from the start to keep baddies happy).
I saw it in runescape in 2001. It was dumb.
LOL. Yeah right.
Or people could put on their K clubs and feed it TP so you wipe.What if a LS was losing to the mob and asked for help and they already had it more than half way dead. They done the most damage and even if you help you will only get some of the loots the smaller spoils, while they who did the most work reap the most benefit. Sounds fair enough to me under the proper circumstances but as I was saying let us hear the full details and see how the system is going to work in full without drawing too much on speculation.
Open world content is dead with this update.
Better off renaming the game Final Instances XIV.
Last edited by Visch; 08-16-2011 at 01:48 AM.
Except that this is not how it's going to work. I keep saying that. It's been mentioned by Yoshi twice, and Matsui once, and it will be confirmed on the forums shortly, according the the producer's letter. You can quote me on that.
I totally agree with you Visch, I wish we could change it. Everything you've said here is the same stuff I've been saying this entire time.If they wanted to have content that involved a massive amount of people (dynamis, beseiged) why would it not be for that one case? It just doesn't make any sense and it's pretty much the final nail in the coffin to any open world content being considered "challenging".
And why do this while adding more NMs...? Oh well so-and-so got claim and is going to get the drop so other people will help them kill it why..? More like people will get behind it and freckin' spike flailing it, or get hate and try to kite it away or in circles or something outrageous.
I guess it will be back to LoL after everyone has all the items from new beastmen dungeons (that of course will have 5 minute re-enter times and all the good drops will be 3 feet away from the start to keep baddies happy).
If you're gonna quit over a claiming system change, might as well never started to play XIV...seriously...I agree, even when this thread and the thread before it were started, it was likely already too late. The 1.19 patch outline confirmed that.
This change alone is a potential game breaker for me, and for quite a few others, I'm sure. Regardless, I will still give it a chance. But in my eyes, the shortcomings of this system far out-weigh the benefits, if there are any benefits to begin with.
Oh come on after target mode Z I'm sure they can start working on claim system C.
How many people are just going to kick back and watch parties wipe when first NM's come out? ^^ I know at least one
Oh btw this is Whinese for "I ran out of things to make up".Alright, I am done posting here. The problem is you are going to believe what you want to believe no matter what til Yoshi-P himself comes out and explains how the system is going to work. You assume you know exactly what they mean by the lack of information we have gotten and flat out refuse the possibility of a better system whether you like it as an individual or not. Most of your are like arguing with a brick wall and no matter what anyone says you aren't going to budge until the human wrecking ball Yoshi himself does the job.
This conversation was never a debate it was always a one sided argument and I started on the wrong side. Either way this system is coming and I am going to love it, because I already enjoy the idea of the system without the details. Either way I will have fun with the game even if it doesn't quite live up to my standards, hell I am still playing it after the mistake of such an early release and the failure that followed. Anyways have fun agreeing with each other.
Last edited by Raze; 08-16-2011 at 06:35 AM.
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