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  1. #1
    Player
    Hikozaemon's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    456
    Character
    Hikozaemon Kenkonken
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Ichi View Post
    Not only that but an outside party could easily MPK you if they can engage the monster you're fighting. It saddens me to think that some people have had such a bad time with open-world NMs that they rather they not exist at all. In other words of the many wonderful things that all mmos have they choose to ban certain types away from their lives because they had a bad experience with it.

    SE historically is a titan. I would expect more from them the solution should never be to quit alltogether. (the solution to the problems people had with open-world HNMs in xi shouldn't be to quit. I certainly hope were not quitters.
    the truth is even HNM camping wasnt as bad as people made it out to be in ff11. The problem was lazy people that didnt want to show up and put in the time on the HNMs. I claimed numerous HNM/Kings and guess what i didnt use a bot. FF11 was a game that rewarded people who put time, effort and strategy into the game. ff14 is becoming the lazy mans game. w/ nothing but instance raids planned int he future. If a game only has raids then why not just play a damn console RPG because playing w/ the same 4-8 people is not a MMO experience.
    (4)

  2. #2
    Player
    odette's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    188
    Character
    Kaoru Okada
    World
    Hyperion
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Hikozaemon View Post
    the truth is even HNM camping wasnt as bad as people made it out to be in ff11. The problem was lazy people that didnt want to show up and put in the time on the HNMs. I claimed numerous HNM/Kings and guess what i didnt use a bot. FF11 was a game that rewarded people who put time, effort and strategy into the game. ff14 is becoming the lazy mans game. w/ nothing but instance raids planned int he future. If a game only has raids then why not just play a damn console RPG because playing w/ the same 4-8 people is not a MMO experience.
    lazy??? come on wait for hours for doing nothing is not effort is crap serioulsy
    better idea remove hnms in the game, this game need more difficult instance raid that crappy hnm with 0 stratetgy
    ffxi fans killers this game with obsolet things
    (7)

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    889
    Quote Originally Posted by odette View Post
    ffxi fans killers this game with obsolet things
    word

    /moarchars
    (0)
    Rarely Plays
    See your face upon the clear water. How dirty! Come! Wash your face!
    loltanaka: http://www.youtube.com/watch?v=WOOw2yWMSfk

  4. #4
    Player
    TirionCrey's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    705
    Character
    Tirion Crey
    World
    Phoenix
    Main Class
    Gladiator Lv 86
    Quote Originally Posted by Hikozaemon View Post
    the truth is even HNM camping wasnt as bad as people made it out to be in ff11. The problem was lazy people that didnt want to show up and put in the time on the HNMs. I claimed numerous HNM/Kings and guess what i didnt use a bot. FF11 was a game that rewarded people who put time, effort and strategy into the game. ff14 is becoming the lazy mans game. w/ nothing but instance raids planned int he future. If a game only has raids then why not just play a damn console RPG because playing w/ the same 4-8 people is not a MMO experience.
    Oh I forgot that killing a HNM that was faceroll is considered "putting effort into it"...

    In XI you NEVER got rewarded for effort or strategy and skill, you got rewarded for time...mainly cause all it took was time, neither strategy nor skill...for the most part.

    The few boss' that actually required strategy/skill were the ones you forced pop...D'OH BIG SURPRISE HEH??

    Hell, the stupid 24h respawn 3 days+ King spawn chances were the initial reason for me to quit XI at some point...I was just sick of fighting over claims, instead of fighting mobs that required skill...cause once you had the claim, you killed it anyway, cause there was no skill involved.
    (4)