Quote Originally Posted by Melian View Post
I remember people defending fatigue with statements like that before it was out too. Yeah. Fatigue was great, thank god I got to experience it. ... From the release debacle the Devs / Management Team seem to have learned that input from their customers actually matters though, at least somewhat. So yeah. I think I will put in my input for this idea before it's actually implemented.
Yet, this is a different team, Yoshida doesn't want to limit people's gameplay, which is why fatigue was removed. Add a /blockaid command and most of these "complaints" will be solved. Also they're not going to change much until you actually experience it anyway.