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  1. #1
    Player
    Kiote's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    The only reason I Liked this obnoxious thread is because I don't want all Instances all the time, that's stupid. I don't understand how people are complaining about the Claim system when the Interview gave three different possibilities and you don't know which they will use. One of them specifically said people can help but won't get anything for it. What's wrong with that? More Reasonable, who said they get a share or YOUR loot? How do you know that helping a person doesn't set off a secondary loot packet completely separate from the person who claimed it? Most importantly, with the ability to assist anyone freely it sets up the entire world to be like a WotG Campaign battle where everyone gets to fight an invading force and still gain experience while having a good time. (I do hope its not that stupidly hard though).

    If your complaining about this New system that is actually a series of possible systems, your a fool. Why don't we all just sit back and wait and prey that they don't make every thing a stupid Instance.
    (0)

  2. #2
    Player
    Murugan's Avatar
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    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Kiote View Post
    The only reason I Liked this obnoxious thread is because I don't want all Instances all the time, that's stupid. I don't understand how people are complaining about the Claim system when the Interview gave three different possibilities and you don't know which they will use. One of them specifically said people can help but won't get anything for it. What's wrong with that? More Reasonable, who said they get a share or YOUR loot? How do you know that helping a person doesn't set off a secondary loot packet completely separate from the person who claimed it? Most importantly, with the ability to assist anyone freely it sets up the entire world to be like a WotG Campaign battle where everyone gets to fight an invading force and still gain experience while having a good time. (I do hope its not that stupidly hard though).

    If your complaining about this New system that is actually a series of possible systems, your a fool. Why don't we all just sit back and wait and prey that they don't make every thing a stupid Instance.
    This is a discussion forum, and honestly the most productive thing that can be done is to talk about upcoming changes or things they are currently in the process of looking at. The claiming system is one of those things.

    Quote Originally Posted by Kiote View Post
    I don't understand how people are complaining about the Claim system when the Interview gave three different possibilities and you don't know which they will use. One of them specifically said people can help but won't get anything for it. What's wrong with that? More Reasonable, who said they get a share or YOUR loot?
    Well the problem with this in FFXI was people cure bombing during NM's to mess up another group's positioning. Before a WoWtard (tit-for-tat) comes and says "THIS ISN"T FFXI" no... but it does have directional attacks which obviously makes this relevant unless outside help will receive 0 enmity (which I think we can agree would also be a problem). Good encounters should require positioning, so there actually is a down side to opening up encounters to outside groups who can then use it to harass/MPK your group and steal your mob or just to be an annoyance.
    (1)

  3. #3
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Murugan View Post
    This is a discussion forum, and honestly the most productive thing that can be done is to talk about upcoming changes or things they are currently in the process of looking at. The claiming system is one of those things.



    Well the problem with this in FFXI was people cure bombing during NM's to mess up another group's positioning. Before a WoWtard (tit-for-tat) comes and says "THIS ISN"T FFXI" no... but it does have directional attacks which obviously makes this relevant unless outside help will receive 0 enmity (which I think we can agree would also be a problem). Good encounters should require positioning, so there actually is a down side to opening up encounters to outside groups who can then use it to harass/MPK your group and steal your mob or just to be an annoyance.
    like i said positional combat is still feasible by having party hate, you also have to realize there is something wrong with the old ffxi system when it makes it so the best way to get an item is by destroying someone elses chance at success. This is a direct result of the claiming system, because if they fail, you can try, and also because only one group can participate per cycle. Its basically an in your face instance, where you spam for claim and its best to screw people over rather than be screwed yourself.

    The best way to get drops should be to fight the battle skillfully and well, not to be the ONLY the fastest puller, or to destroy your enemies.


    the mechanics for multi group encounters are not impossible to imagine, like i said the big NMs should have tons of hp, and have different mechanics for dealing with singular hate, and party hate. party hate decides the monsters overall position, but singular hate should not require it to move.

    imagine you have a huge dragon, 4 different groups of 8 are fighting it, it faces the person with the most hate, in the party with most hate with its body. someone gets more hate than its tank, but not more hate then the tanks party, instead of turning its whole body to face him, it turns its neck and shoots a fireball, or if the guy was a pugilist behind it, its takes one foot and stomps.

    Now if a whole party comes, and starts to grab more hate, he may turn around, but otherwise he deals with the additional people as annoyances, and uses tactics appropriate to them, like stun bolts, fire balls, small aoe stomps etc. maybe he just looks over as his minions all pounce on the singular targets who annoy him.

    the fact is it can make much more epic fights, with everyone enjoying a new type of group experience that is fun, yeah, in ffxi, with ffxi monsters and ffxi rules it would be a bad idea, but if they plan to do a claim system different then ffxi, i would hope the rules and encounters would be also different
    (2)

  4. #4
    Player
    Murugan's Avatar
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    Jul 2011
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    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Physic View Post
    like i said positional combat is still feasible by having party hate, you also have to realize there is something wrong with the old ffxi system when it makes it so the best way to get an item is by destroying someone elses chance at success. This is a direct result of the claiming system, because if they fail, you can try, and also because only one group can participate per cycle. Its basically an in your face instance, where you spam for claim and its best to screw people over rather than be screwed yourself.

    The best way to get drops should be to fight the battle skillfully and well, not to be the ONLY the fastest puller, or to destroy your enemies.


    the mechanics for multi group encounters are not impossible to imagine, like i said the big NMs should have tons of hp, and have different mechanics for dealing with singular hate, and party hate. party hate decides the monsters overall position, but singular hate should not require it to move.

    imagine you have a huge dragon, 4 different groups of 8 are fighting it, it faces the person with the most hate, in the party with most hate with its body. someone gets more hate than its tank, but not more hate then the tanks party, instead of turning its whole body to face him, it turns its neck and shoots a fireball, or if the guy was a pugilist behind it, its takes one foot and stomps.

    Now if a whole party comes, and starts to grab more hate, he may turn around, but otherwise he deals with the additional people as annoyances, and uses tactics appropriate to them, like stun bolts, fire balls, small aoe stomps etc. maybe he just looks over as his minions all pounce on the singular targets who annoy him.

    the fact is it can make much more epic fights, with everyone enjoying a new type of group experience that is fun, yeah, in ffxi, with ffxi monsters and ffxi rules it would be a bad idea, but if they plan to do a claim system different then ffxi, i would hope the rules and encounters would be also different
    Okay let me rephrase that (even though I didn't actually say it), in FFXIV with FFXIV rules, and FFXIV monsters position is still important, and even with your party/individual hate it would still be possible to harass groups and force wipes. Mobs already are capable of doing attacks against people not on the top of the enmity list without changing position btw in case you haven't noticed (Deepvoid Slave for a recent example of this).

    I'm not saying I'm against a different claiming system, and I'm definitely not signing any stupid petition, but I am saying this is something they need to consider and your solution isn't good enough. Personally I think certain NM's like how we currently work NM's should be locked to the group/alliance fighting it to avoid this, other mobs it is likely not going to be a problem. Since they already have that differentiation in place between most mobs and a few NM's it is feasable to think they can fix their new claiming structure, the bigger reason I would be against it (if I were) is that it is causing them to suspend Battle Regimens.
    (2)

  5. #5
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    Mar 2011
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    If anyone actually likes this system they need to be embarrassed.
    (0)

  6. #6
    Player Eekiki's Avatar
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    Mar 2011
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    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Visch View Post
    If anyone actually likes this system they need to be embarrassed.
    What system? What facts do you know about it?
    (2)

  7. #7
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    Mar 2011
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    Quote Originally Posted by Eekiki View Post
    What system? What facts do you know about it?
    New possession (claiming) structure.

    Famitsu: Please tell us about later adjustments to monster claim (possession) structure.

    Matsui: We’re making adjustments so we can drop the claiming system. This means others not in party can attack the same monster and RMT like players can try to take over so making it the party with the first attacker can only get the loot. For contents with alliance we’re thinking of a system where the loot is evenly distributed or changing amount of loot depending on amount of damage given.

    Yoshida: I think it’s good where other players can help and with later alliance battle where few parties get together we really think we don’t need the claiming system. Contents that drop rare items will be more instance based in future, and will also lessen where you have to fight over to claim.

    This is all anyone knows and it's for the birds.
    (2)

  8. #8
    Player
    Holland's Avatar
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    Mar 2011
    Location
    Limsa Lominsa ^^
    Posts
    751
    Character
    Holland Stark
    World
    Faerie
    Main Class
    Marauder Lv 24
    Quote Originally Posted by Visch View Post
    If anyone actually likes this system they need to be embarrassed.
    You know, that actually ticked me off. Please provide the details on the claim system, how it works, as detailed by the developers so I can make my decision.

    Edit: Please do not use an un-official translation as your source (Besides the fact this translation does not offer real details at all).
    (0)
    Last edited by Holland; 08-17-2011 at 02:34 AM.

    Signature provided by grausekopf ~ Thank you ^^
    Quote Originally Posted by Hikozaemon View Post
    Thanks for the 5 ifrits canes Yoshi i can build a life raft and use them to float to another mmo.

  9. #9
    Player
    Rhix's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    85
    Character
    Bastian Frost
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    /signed. I always hated monster claims like that. It doesn't matter how well it's done, it's failed in every MMO that uses it.
    (2)

  10. #10
    Player

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    May 2011
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    Quote Originally Posted by Rhix View Post
    /signed. I always hated monster claims like that. It doesn't matter how well it's done, it's failed in every MMO that uses it.
    This is the truely another perfect example of talking about something in which you have absolutely no clue about. Which MMOS did it fail?

    I garuntee you, that you can't list any at all with out looking it up....I can name 3 successful MMOs with it just off the top of my head.........

    Once you look one up, I am sure you will chose a weak MMO in general and us it to support your point. Thus further making your lack of knowledge on the subject, and thus your comment, even more irrelavent.
    (2)

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