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  1. #1
    Player
    SirTaint's Avatar
    Join Date
    Oct 2013
    Posts
    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Donjo View Post
    Unpredictable, sure, but that data literally shows you proccing one of the two actions over 50% of the time. That is a full 20% higher than a Warrior can currently even hope to achieve. Even the unlucky data parsed last time was over 40%. As iLvls rise, a Paladin's passive mitigation may get even higher. High to the point of actually being able to rely on it to block the majority of attacks; a "higher" that can only be achieved by stacking Parry.

    Yes but you get most of that mitigation by default. A shield is always worn and parry is in the 500 range if you try and avoid it.

    The debate is always is going from 500 to 600 or 650 worth it. Clearly it's not in FCoB. If you get hit every 3 seconds for 6min that's 120 hits per battle turn. 30% are blocked. Leaving 84 hits that can be parried. At 500 parry that leaves 69 hits. At 600 parry that leaves 63 hits.
    (1)

  2. #2
    Player
    Koenignovi's Avatar
    Join Date
    Nov 2013
    Location
    Where ever that pink Lalafell lives... She's the best!
    Posts
    93
    Character
    Zephyr Discooperire
    World
    Siren
    Main Class
    Lancer Lv 50
    Quote Originally Posted by SirTaint View Post
    Yes but you get most of that mitigation by default. A shield is always worn and parry is in the 500 range if you try and avoid it.

    The debate is always is going from 500 to 600 or 650 worth it. Clearly it's not in FCoB. If you get hit every 3 seconds for 6min that's 120 hits per battle turn. 30% are blocked. Leaving 84 hits that can be parried. At 500 parry that leaves 69 hits. At 600 parry that leaves 63 hits.
    But right there, is that not the mitigation you are looking for? Any help is useful, especially for your support as well as for yourself.

    As I've seen it, and I'm sure a lot of people here have too, this is really a balancing act and you'd need to find the sweet spot where Parry is falling into diminishing returns. This goes for blocking as well. Only the data captured will back up what really works at this point.
    (0)

  3. #3
    Player
    Donjo's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    980
    Character
    A'lyhhia Tahz
    World
    Lamia
    Main Class
    Paladin Lv 80
    Quote Originally Posted by SirTaint View Post
    Yes but you get most of that mitigation by default. A shield is always worn and parry is in the 500 range if you try and avoid it.

    The debate is always is going from 500 to 600 or 650 worth it. Clearly it's not in FCoB. If you get hit every 3 seconds for 6min that's 120 hits per battle turn. 30% are blocked. Leaving 84 hits that can be parried. At 500 parry that leaves 69 hits. At 600 parry that leaves 63 hits.
    Complete avoidance of Parry at maximum iLvl while matching the Accuracy cap leaves 404 Parry, as shown here: http://ffxiv.ariyala.com/OUC1 .

    This build provides 4.5% more effective STR than a full Parry set. I don't know if that directly translates to 4.5% more damage, but either way it really isn't much at all. The real question, then, is whether or not having 600 Parry will make you 4.5% more survivable as a counterbalance to the small extra damage.

    Furthermore, while I haven't entered the Final Coil yet(that's tomorrow ), I do hear that it's more friendly to Parry than the Second Coil. In terms of 2.4 fights, though, Shiva Extreme is intensely friendly to Parry, as well as the oft forgotten Awareness.

    Thus, the best option for Tanks would probably to carry both sets around if possible. Take Parry into Parry friendly fights and take the extra damage into fights that aren't Parry friendly(I'm looking at you, Ramuh!). Of course, the hopefully at 2.5 introduction of i110 crafted accessories would allow us to have the best of both worlds by allowing us to meld on 90 STR at the cost of a mere 30 VIT. This is a increase of 8.1% effective STR over the full Parry set(12% over full parry if you're using none). If those accessories have Parry on them, you'd have a set of accessories that you'd never have to take off until the expansion.
    (1)
    Last edited by Donjo; 12-12-2014 at 02:49 PM.