Quote Originally Posted by Bishop81 View Post
I really wish people wouldn't take Blizzard's words as gospel. Not every game has to be like WoW. I think WoW's success has done enough damage to the genre already, killing creativity as everyone blindly follows in their footsteps afraid to try anything that WoW didn't do, lets not continue this downward decline.

When I say customise, I mean customise load-out per fight. There is no change in the number of buttons, you will only carry a finite set (of your choice) into combat.
Like it or not WoW is popular because they give people what they wanted. before WoW MMOs were a niche genre and to a certain extent they still are. If you look at most of the recent MMO flops, and some went free to play the started development while WoW was still rising. The suits got greedy and though yes we too can have millions of people playing a sub. It didn't work because they didn't understand why WoW worked. If it wasn't for WoW then most of these wow-clones would never had existed.

ARR went with the wow type because it's known to work but still kept enough to make it unique. Most importantly they kept it accessible - no hardcore raiding that so few actually take part in. Yoshi P in his post mortem of 1.0 said that they tried to make a FF11 2.0 but it wasn't FF11 and it bombed.

I see what you mean now by skills but it's the same effect. This is an MMO and it requires people and part of that is working as a team and these encounters require movement to survive an ability. Is popping a cooldown really that interesting rather than moving so far from the party not to kill anyone. To me it's not. We have some cooldowns that allow use to survive certain abilities but we can't use them often and I prefer that.


Quote Originally Posted by Bishop81 View Post
Given how popular crafting is in FFXIV ... crafting is mostly a grind. You grind for your cross-skills. You have to if you don't want to go broke.
Is crafting that popular? I guess levelling it can be a grind but in general I wouldn't call it a grind. I think crafting is FF is possibly the best system I have seen but with one problem. If it's not HQ (at level cap) it's close to vendor trash.