Quote Originally Posted by Airget View Post
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Everything is to stretch out content in MMOs.

The "cookie cutter" mentality is from WoW. I don't see why it has to persistent in every MMO.

When I say "grind for skills", I mean do quests ... etc. to acquire a skill then select a few to take into battle. We already do this to a limited extend /w cross-class skills - you have to level a different class to acquire skills then choose a load out.

I don't see why there would be "incompatibility". Talk it out. Make the necessary changes to your load out. Done.

Not to mention, not all skills have to synergize with those of other players. Personal defensive CD skills have no effect on others at all.

Old FF games did fine without "dodging" mechanics. I don't see why we can't use a similar system here for players that can't dodge worth a damn due to their internet connection. It's just an alternative play style.

You can just play a Job if you want to continue doing things the WoW way.