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  1. #1
    Player
    Percimont's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    67
    Character
    Percimont Brisenoix
    World
    Excalibur
    Main Class
    Lancer Lv 60
    The thought of just standing in one and completely ignoring the AoE effects sounds pretty boring to me, and I'm a dragoon.

    In all seriousness, I understand your concerns, but I think there has to be some compromise. I don't think you should just make it so players can ignore the in-game mechanics. Those are what add interesting aspects to each of the fights. To be able to stand in one place and just focus on doing damage would cheapen the encounter in my opinion.

    Even if you found a way to make this work, what's to keep someone with a good internet connection from having heavy damage mitigation AND dodging mechanics? Would characters with high vitality and resistance wear really heavy armor that made them move slowly? This could be interesting, but nobody would want to wait for them, and people would complain that they couldn't move as fast as everyone else.
    (3)
    Last edited by Percimont; 12-06-2014 at 01:28 PM.

  2. #2
    Player
    Bishop81's Avatar
    Join Date
    Nov 2014
    Posts
    806
    Character
    Eldon Pierce
    World
    Behemoth
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Percimont View Post
    The thought of just standing in one and completely ignoring the AoE effects sounds pretty boring to me, and I'm a dragoon.

    ...
    Well, you don't really just negate them without doing anything. You do have to get your gear and skill set in order. In old school FF there is no such thing as dodge, you either have the right setup (and know how to use it) to survive the boss's attacks or you don't and wipe.

    If they want to dodge despite having heavy damage mitigation, I don't see the harm. They grinded the gear and skills for it. Kind of redundant though.
    (0)