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  1. #1
    Player
    MyKotoShi's Avatar
    Join Date
    Apr 2011
    Location
    Eorzea―Gridania(Wutai) Vana'diel―Bastok(Lakshmi)
    Posts
    399
    Character
    Kohana Iroha
    World
    Sargatanas
    Main Class
    Astrologian Lv 74

    A Plea for the Removal of Chocobo Heavy

    Hello community, I have a serious complaint regarding the function of travel.

    While riding your chocobo, as I'm sure all of you by now are aware, and taking enemy attacks you have a chance of being heavied.
    This chance might increase when attacked from behind.

    And I know that by now many of you have come to settle with this game
    mechanic and don't think much or twice about it when this occurs to you in-game.

    However, I find this incredibly annoying and unfair, which I'll go into in a second.

    In 1.0, being attacked by a high-leveled monster sometimes meant your chocobo running away from under you,
    leaving you alone in the hostile environment you found yourself in.
    This left you the option to run away or fight "fairly" instead of being trapped into either fighting or dying,
    which back in 1.0 you'd be more likely to die for unmentioned reasons.

    Why this current mechanic is annoying is that it feels like more of a punishment than dying in this game
    (which I should address separately, but not here). Worse yet is we're still heavied when dismounting our steeds.

    I beg of the community to look at this for yourself and judge that there is a better option than being heavied while on choco-back,
    that this mechanic is severely annoying and unfair and needs to be removed for a better option.

    Liking this post, you agree that being heavied while on choco-back needs to be removed from the game for a better option,
    and that my words do not speak for you from this post
    (21)
    Last edited by MyKotoShi; 12-06-2014 at 08:33 AM.