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  1. #1
    Player

    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    576

    Tackle / Bait Is Difficult Due to Character Data

    Quote Originally Posted by Bayohne View Post
    Q19: Are there any plans to implement an inventory specifically for fishing lures/bait?

    A19: Unfortunately, it is very difficult to add inventory. In order to add inventory, we will need to increase the character data and if the character data is increased, more data must be transmitted to the servers. This may cause increased loading times when you move to a different area as well as lag.

    We are very much aware of the inventory issues caused by fishing lures/bait so we are currently looking into ways to alleviate the problem after the expansion is released by decreasing the type of lure/bait used in the new fishing spots and making the item management aspect of the retainer more user friendly.
    As stated. However, I mentioned something that can help alleviate this. After all, you added a LOT of character data recently when you added the Novus and Nexus Relics (Each one adds a lot of character data actually from what you think you're stating here.) Why is this important? Well, that brings me to something I mentioned in another thread, I don't want to take time to find and link it here, but you could add a key item we get from a quest, and attach meta data to that instead, much like how you did it with Relic Novus and Nexus (Meta-data is the reason why they work anyway.) This would minimize load times as the tackle/bait box would only need to be loaded and un-loaded when it is accessed, and not any other time.
    (5)
    Last edited by coldreactive; 12-05-2014 at 10:32 PM.