af quests were hardd. you either had to be skilled at solo or get friends to help usually. they created a challenge and took time to do. I wish this game had more stuff like that.
Mew!
*GASP* People had to wait MORE THAN 5 MINUTES TO GET WHAT THEY WANTED???? How could SE do this!
But what I meant was they give you a freckin' booboo prize just for killing them. Who cares if the fight is "hard" or "challenging" for some people. If you can go do it when ever you want the items it's "rare" and it's not an accomplishment to get it. It's work.
The NMs are harder then XI if you fight them at their level but it's not like level "was" hard before unlike XI.... Either way. The drops aren't "rare" at all. :/
Well. Yoshi even said himself that "rare items" (or what he considers to be rare I guess) will be more from instances. And with the new claiming system I just can't see anything "open world" being worth anything.Absolutely nothing, actually. Mun-Tuy and Nanawa are also "public dungeons." That's all it means.
In general what I meant was that they're adding content to the game that takes place in the open world. It's not endgame content, no, but the fact that they're not just instancing everything like some other games means there is hope for endgame open-world stuff too, in the future. That's all.
I just don't see it being more then a joke.
If anything in this game took more then 10 minutes I think people would just cry too hard.
10 hours in 1 week or 10 hours in 12 years is still only 10 hours of game play.
If 5 percent of players can get an item due to low pop/drop rates the system is lazy.This makes items rare and rewarding to get how? By letting everyone get them...? common sense HURRDURR
If 5 percent of players can get an item due to high skill requirements the system is rewarding.
He isn't crying. He is trying to explain to you that lazy systems are lazy. Even people that excel at lazy systems can admit improvement is needed.First to kill them after they raised level cap to 90? "Dozens..? LOL". If you were then why are you crying so hard?
If "everyone" that has participated in the content is done with said content in a week then tuning is required. The Rank 50 dungeon was SE's first attempt in FFXIV at skillful content, more experience is needed. What is not needed is going back to a boring "HAHA! we tagged this EZ tank and spank NM so we get loot" system that some people seem to love so much.The results have already spoken...? Everyone got everything in a week and doesn't play.
[Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]
Yea some of them were hard to get, but not all, hardest part was finding people willing to help you, hopefully SE will have something similar to the key drops so that people have to work towards opening a chest at least.
I pity anyone who has to play with you regularly.Originally Posted by Visch
No I get it perfectly you don't have the items yet because you're with "muppets".
I already explained WHY it is 5min re entry RIGHT NOW...and brought up common sense why it won't be this way forever...plus I already said, BACK THEN I was able to play 10h+ a day, cause I was just as much failing at life as you still do...now I can't do that anymore so of course I'm crying...majority of the world works and only got time for 2-6h each evening to do anything besides working/sleeping...I'll give you a comparison: 24 hour re-entry = busy for 6~month/a year, 5 minute re-entry = busy for a week. common sense HURRDURR
This makes items rare and rewarding to get how? By letting everyone get them...? common sense HURRDURR
First to kill them after they raised level cap to 90? "Dozens..? LOL". If you were then why are you crying so hard?
The results have already spoken...? Everyone got everything in a week and doesn't play.
HURRDURR! You just fail man lmao, you're a relic from the past, get over it.
Last edited by TirionCrey; 08-16-2011 at 08:02 PM.
"Was" when 30k people were playing, yes. If they can fix the game up and make it appealing to people, those people who leveled up during that time will be a small minority. The rest will have to level up for a while before they can handle them.
Although, again, you're right about the stupid repop times. That's the main issue with all the content in the game right now really; you can just spam it all day long until you're done.
Going to be lazy here and request a link. I don't want to dig up that thread full of "is the magazine out yet? What does it say?" for 100 posts to try and find it.
All I've seen him say is that they "haven't forgotten" about non-instanced stuff, in one of the letters, although that's obviously pretty vague.
Last edited by Tsukino; 08-16-2011 at 08:11 PM.
Ok so if they were trying to keep people busy why would they make it 5 minute re-entry...? MMOs make money off keeping subs. Not losing them because they beat the game.
You said it was to keep people busy and it OBVIOUSLY ISN'T.
So great job!
I pity you for playing with muppets.
http://forum.square-enix.com/ffxiv/t...er-2011/page25Going to be lazy here and request a link. I don't want to dig up that thread full of "is the magazine out yet? What does it say?" for 100 posts to try and find it.
All I've seen him say is that they "haven't forgotten" about non-instanced stuff, in one of the letters, although that's obviously pretty vague.
Post #248
Yoshida: I think it’s good where other players can help and with later alliance battle where few parties get together we really think we don’t need the claiming system. Contents that drop rare items will be more instance based in future, and will also lessen where you have to fight over to claim.
Last edited by Visch; 08-16-2011 at 08:15 PM.
I never said I did, I just said that it could be the case, I get the feeling you are a 12 year old boy who has nothing better to do than be aggressive and antagonistic to others.
Probably explains why you have all the time in the world to camp NM's and wait for instance timers to reset.
Last edited by Jinko; 08-16-2011 at 08:27 PM.
Personal insults. How typical of someone who hates NMs and is stuck with muppets for LS mates.I never said I did, I just said that the could be the case, I get the feeling you are a 12 year old boy who has nothing better to do than be aggressive and antagonistic to others.
Probably explains why you have all the time in the world to camp NM's and wait for instance timers to reset.
http://images.wikia.com/muppet/images/f/f3/Kermit4.jpg
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