Quote Originally Posted by Synfrag View Post
Sure! I'd be ok with that if the "Instanced" mob drops a lesser version of an item. The reason things in this world hold value is because of the efforts needed to obtain them.
My idea was somewhat diffrent: do completely separate servers, like in WoW, where on one type of server there is nearly no open-world pvp, and the other, where pvp is always on. What you propose is to have 2 diffrent type of monsters, one "bigger" one "lesser" on the same server.

The reason for 2 diffrent servers is that there are 2 diffrent kinds of people. You probably would call them "hardcore" and "casual" I call them "competitive" and "cooperative". For me, it seems that people like you, priamrly want to compete, not in direct pvp, but in a kind of race. Ok, I think I can understand that. The problem is, that by doing so, you effectively deny usage of the NMs to people like me. People who just want to get a group and go do something, sometimes challanging, sometimes silly, whithout having to worry about others stealing their fun. On the other hand this is MMO, and, like all, we would like to have a clear shot at best gear.

I'll give here example from WoW. I was never in a hardcore guild (one could argue I wasn't good enough, for me it was just unwillingness to sink that much time), so I never really did the highest content and was kinda lagging behind others. On the other hand the ability to go and try any time I wanted was very important to me. There was a time, when I couldn't really get to the Lich King, but every week I tried and I had a load of fun, especially when 25 people where cooperating. In the kind of game where only one group can claim a monster I would be left with nothing to do, and would ultimately leave the game.