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  1. #101
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by mysterytaru View Post
    7yrs of stable content and stable population wiped out with Abyssea and a cap increase that came too late. The difference in population between two announcements almost one year apart tell the story all too clearly.

    You know why you don't hear people complaining about Abyssea so much now? Most people left silently. Said goodbye to old friends w/o making forum drama, said goodbye to the game...and left. Just like that. It was easier. The people who were so vocal about how SE ruined XI? Most of the ones I knew of who did that are still playing. Vana Fest 2010 made it clear where they were going with XI. I shrugged. After six months of slowly dwindling ability to get anything done outside of Abyssea, I left. I gave it a chance and it didn't work for me, all the fun was gone. There are more like me who just let go quietly, than were vocal and shouting form the rooftops. In the end, the server merges this year were our "we told you so" moment.

    Anyone who says Abyssea was good for XI, might might want to think about these things. I imagine there will be another server merge in March/April 2012 too, if not sooner. Will Abyssea still be the best thing since sliced bread? Or will people finally admit it was a mortal blow? Time will tell, and to be truthful, already is.
    So the tl;dr version is you hate Abyssea, as my server still peaks 4k+ at prime time post merge. XI is a 9 year old game, it's bound to lose a lot of population eventually, just like Everquest did. Anyone with a brain knows Abyssea was the best thing to happen to FFXI:

    1. It removed a VERY pointless grind to reach end-game. Grind is all good and fun but XI's main problem it didn't have content to compliment the grind, as the content didn't begin till 75, especially since they've removed the cap to CoP areas due to cry babies.
    2. It introduced a control system -- You directly affect what gear and items you get. Who hates controllable drop rates? Not smart people.
    3. It introduced some of the best job specific armor.
    4. It introduced Trial of Magian which lets you customize a weapon to your liking (on a certain elemental path) or a 100% easier to obtain "ultimate weapon."

    That's just part of it.

    Abyssea is very love/hate with people (you obviously hate it) but we can't deny that it did change FFXI for the better in certain ways.
    (2)

  2. #102
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by odette View Post
    raid always better that open world nms, idk why you like waste your time for claim a hnm with 0 stratetgy only tank spank
    wow is better that ffxi, the reason blizzard study what the people needed
    i'm sure that only play ffxi in your life
    Huh..? I didn't even mention open world nms in my post. You seem a bit confused.
    (0)

  3. #103
    Player

    Join Date
    Mar 2011
    Posts
    28
    Personally I'd leave for tera or a game with better raids like the new Star Wars. I love FFXIV but raiding gets boring since its just the same repetitive thing over and over and over again for months till a new one is released.



    Logic: fail. How can you call something better than something else when one of those "somethings" doesn't even partially exist yet. (that something being FFXIV's "raids"... 2 dungeons aren't a game. they're a time-buyer.)
    (0)

  4. #104
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Betelgeuzah View Post
    Huh..? I didn't even mention open world nms in my post. You seem a bit confused.
    When you have no argument, you create illusions. Pretty much what he did.
    (1)

  5. #105
    Player

    Join Date
    Mar 2011
    Posts
    48
    Nope, I'll only quit if it becomes boring.
    (0)

  6. #106
    Player
    Sav's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    492
    Character
    Sav Alithos
    World
    Diabolos
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Shikyo View Post
    You lie to yourself not that many play this game as it is, but hey tell youself w/e you want to try and keep the faith.
    Hyperbole! Hooray! Now do a backflip.
    (0)

  7. #107
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    I've enjoyed raids in moderation, but if it comes at the cost of fewer zones I can explore on my leisure, then we have a problem.
    (2)

  8. #108
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Gramul View Post
    I've enjoyed raids in moderation, but if it comes at the cost of fewer zones I can explore on my leisure, then we have a problem.

    This is my main concern with instanced content being the forefront of content introduction.
    (2)

  9. #109
    Player
    Cichy's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    515
    Character
    Lucy Lestat
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    And how are those raids different from salvage, dynamis, limbus, einherjar, etc, etc that people used to spam for years again?
    (0)

  10. #110
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Cichy View Post
    And how are those raids different from salvage, dynamis, limbus, einherjar, etc, etc that people used to spam for years again?
    They are not labeled under one term called 'raid' for no reason.

    They are distinctive enough from each other to stand on their own.
    (0)

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