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  1. #1
    Player
    weeble's Avatar
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    Titan Arum
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    Balmung
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    Goldsmith Lv 50
    Quote Originally Posted by Azurymber View Post
    I don't think many of us want an FFXi clone. We just want the FEELING ffxi had. That doesn't mean the game has to be a clone in any way. We want to see the good things taken from FFXI and the bad things left out. It doesn't have to be ffxi, just have the sense of adventure, epicness, and achievement that ffxi had
    yeah this, i mean no matter how u look at it endgame is gonna go in a direction of some other game...or ffxi, that is the type of endgames and how and about things work, then yeah i want things more structured like ffxi then other mmo's, yeah keep dungeons, but yeah i'd like to see frameworks for many of the endgames ffxi had. if they make absolutly new types for this game this is great too, i want to see new stuff, i want to see new battles, new stories. that is what we will see, it's not ffxi, it is ffxiv. but to have ffxiv and to want what? wow endgames? is just as retarded if we want to call each other names lol. so yeah if gonna copy stuff i'd say go ffxi all the way, copy the good, take out the bad, copy the good from other mmo's, not the bad. the way i was seeing this game at launch was opposite, all the bad things are in and not the good. but it is getting better.

    they can keep all the things ffxi had and not be ffxi? simple like i said every game outside of ffxi are all basically the same games, if your complaining in this post bout copy ffxi, then u'r basically saying u want wow clone instead? that don't work for most, even wow players must want something different by now. like dynamisis can = not dream worlds but we zone into the past wars of ffxiv and do some serious battles of war of eorzia to figure out all the things that went wrong when we lost... not the same absolutely different, even gameplay diff, the story diff, the stategies diff, the classes? well we got same characters almost and almost same classes lol..no one complaining bout that?
    (2)
    Last edited by weeble; 08-14-2011 at 07:42 AM.

  2. #2
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    Join Date
    Mar 2011
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    Limsa Lominsa
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    Quote Originally Posted by Azurymber View Post
    So apparently they are going to be making most rare stuff come from raids, and are going to mess up the claim system (see http://forum.square-enix.com/ffxiv/t...-world-content)

    I'm assuming that would mean no sky or sea like areas, no HNM dragons, no roaming nms (whats to stop me from generating mass hate and kiting it away from those fighting it to grief them). etc.

    So if this game becomes heavily focused on raids and doesn't have an expansive world like FFXI had, will you still play the game?

    Note: This is not a troll or doom and gloom post. FFXI's expansive open world was one of the things that set it apart from other MMOs.

    Personally I'd leave for tera or a game with better raids like the new Star Wars. I love FFXIV but raiding gets boring since its just the same repetitive thing over and over and over again for months till a new one is released.
    You mean they are going to fix the crappy claim system that plagues this game currently and make the game actually in a way more like FFXI. How? Most of the hard stuff minus HNMs in FFXI was completely raids/ instanced battles and what not. There are different forms of instances, doesn't imply that they are all dungeons. We may get BCNM type things and story driven things which was almost always in a raid instance. So repetitiveness is boring to you? Well welcome to MMORPGs, that is what they are about I have yet to play a MMORPG that is repetitive in the ways you mention even FFXI when running Sky and Sea. You are doing the same crap over and over and over for years, same goes with HNMs.

    I really wish people would quit worrying about stuff like this til we see everything that comes out. Whether you say you like it or not isn't going to stop it from coming out, you might add a new variable but overall what they plan to come out is going to come out and you are either going to like it or not. Majority of the people that still play it today and who played through the game when it was almost a complete disaster will still be playing a couple years down the road.

    Quote Originally Posted by Azurymber View Post
    I don't think many of us want an FFXi clone. We just want the FEELING ffxi had. That doesn't mean the game has to be a clone in any way. We want to see the good things taken from FFXI and the bad things left out. It doesn't have to be ffxi, just have the sense of adventure, epicness, and achievement that ffxi had
    How can a totally different game keep all the things FFXI had? Especially with FFXI still being a cash cow, if you want FFXI go and play it. Quit making stupid posts on here asking them to make XIV like XI. To me XIV already has that feeling XI gives me even to this day and makes me want to play the game even though it still doesn't have much of anything to do atm. I took a 3 month break about on the 3rd month I was playing FFXI again and having a lot of fun with Abyssea but by the end of that month I realized I was missing FFXIV and had to come back right when 1.18 came out. I had planned to wait to 1.20 to return yet here I am playing the game at 1.18 patiently waiting for more content.
    (1)
    Last edited by Dargoth_Draconia; 08-14-2011 at 07:24 AM.

  3. #3
    Player
    Nvr's Avatar
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    Adyson Abadeer
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    Diabolos
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    Miner Lv 50
    We want to see the good things taken from FFXI and the bad things left out
    I think this entire thread has made it overwhelmingly clear that people have very different opinions as to what the "good things" and "bad things" were/are about FFXI.

    I'm sure the reason they are moving into a more instanced direction is because of the surveys that many people filled out and the clear demand for raid-like dungeons. Remember, I don't think that SE had initially planned in implementing instances, but decided to do so from the very community that is now seeming to throw a fit over it. It does not seem to matter what SE does. If there is a change, there will be a thread on these forums complaining about it.
    (2)

  4. #4
    Player
    weeble's Avatar
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    Titan Arum
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    Balmung
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    also i mean the worlds look great but everything kinda looks ffxi'ish, u like looking at better graphics versions of ffxi? an also the dungeon in ffxi we got right now, it is the same as a warhammer dungeon, the first dungeon called Blood. 2bosses, small instance, only difference is ...u can run threw all the mobs, and there are other dungeon in warhammer u can just run threw and avoid anything but bosses too. ... it all gonna "look" and "Feel"like something else to people.

    sea and sky were some of the best times in game, cop was the best times in missions.... they changing things for the loud complainers but they probably don't see that the silent people are all just walking out on them and they will have a really bad game that even the complainers will get bored of and run away from sooner or later.
    (1)

  5. #5
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    Tempestmoon's Avatar
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    Gridania
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    Mataya Tempestmoon
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    Hyperion
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    Gladiator Lv 70
    I don't think we really need to worry about this. The key objective they are looking at is balance. It's not going to be all raids, or all open, a combination of both in a balanced world that will hopefully appeal to all players.
    (2)

  6. #6
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    Azurymber's Avatar
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    Azury Ariella
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    Balmung
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    Scholar Lv 90
    Quote Originally Posted by Tempestmoon View Post
    I don't think we really need to worry about this. The key objective they are looking at is balance. It's not going to be all raids, or all open, a combination of both in a balanced world that will hopefully appeal to all players.
    what do you conclude this from? the game isn't really balanced at all anymore.
    (2)
    Mew!

  7. #7
    Player
    jwang's Avatar
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    Mar 2011
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    Ul'Dah
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    Lorev Ildgar
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    Excalibur
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    Paladin Lv 70
    Before Abbysea was released, some of the best content (as in most fun) in my opinion was Assault and Salvage. These were (gasp!) instanced. So no, I wouldn't stop playing as long as they provide new content that's engaging and fun instead of the repetitive raid/pvp grinding endgame that WoW provides. So provide me with a wide variety of content that scales to stay relevant, and I'll be a happy camper until the game becomes XIV mk. WoW.

    As for challenge, everything in an MMO is easy as long as the people you're playing with are competent. The hard part is finding enough people who aren't mouthbreathers that doesn't understand how to stay out of radioactive fire to complete whatever task you want.
    (2)

  8. #8
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    Gramul's Avatar
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    Ul'dah
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    Eisen Gramul
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    Hyperion
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    Blacksmith Lv 90
    I'd rather have dungeons and temples and crap that can be mostly explored solo, but require a party to explore the deeper, dangerous, and more atmospherically rewarding sections leading to treasure and secrets.

    But don't take away the instanced dungeons. They're also useful for quick fun runs which are always a plus for the MMO player with an active lifestyle. I'm just looking for something with a little more depth and room for exploration.
    (3)
    Last edited by Gramul; 08-14-2011 at 03:58 PM. Reason: I didn't like the paragraphs.

  9. #9
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    i will not quit, radi centric is not bad, just let us NM and more quest and some to do in the free world... ppl talk about in FFXI was better whit a freeworld... nah.. free world is good, but we need more, more raids, pluse battlegrounds PVP.

    I vote yes for RAID centric, but whit a lot of NM, and quest too.
    (1)
    Rise III, Can i have it?

  10. #10
    Player
    PikachuLink's Avatar
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    Gridania
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    Character
    Zora Zora
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    Balmung
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    Arcanist Lv 50
    No i will be happy to have raids and end game content based around raids....its a effin mmo....stop complaining thats what mmo's do go play a fps is you dont want raids dropping best gear.... go do something else jebus.....mmo's will always focus on multiplayer raids and gear that comes from endgame stuff
    (1)

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