this is why i have yet to level anything besides crafting since the update. i find group grinding the most boring thing in the game. to me sitting and solo crafting or gathering classes are more fun than group grinds.Coming from FF11, not everyone wants to grind. It's pathetically dull & boring in this game. Even in group PT.
If monsters had chains & dropped chests or something then sure.
Leves have been needing a faster reset since release. 16-20hrs & base the timer per class only.
http://crystalknights.guildwork.com/
I'm DEFINATELY NO RANK 50 and I entirely disagree with this. 4-8 hours? Especially with the reward of the amount of sp they give for leve completion now? NO WAY will I agree with this. It's actually NOT that hard to rank up right now.
I'm with the Rank 50's on this one. Switch it up and go grind. A day and a half is actually a pretty short wait for
8 leves
On average about 3k sp per leve completion
that's atleast 24k sp. Enough to rank you up lot's of times, not including if it's with other people and their leves as well.
Go grind. It's fun. There's also quests, the raids... I mean come on.. It's not that bad.
EDIT: Personally I see that all the sp they give at the end of leves still seems a bit much. I almost earned 62K sp doing 8 of my leves and 12 others. Plus 3 behests in between.
Yoshi has said Guildleves are moveing from main point of game, and if they shorten the wait time, it will becomemore importent.
Infact they should make the wait longer. Casue the player base NEEDS to learnto group up with each other.
I've been doing only Leves since 1.18 and it's working. By the time i'm finished with them (about 1-2hrs) i already don't feel like playing. Todays reset got my MRD from a wee-bit into Lv.25 to Lv.27. If you stick with leves every reset then you could push through the 30's in no time. The only downside is you can only focus on 1 class at a time doing this (not entirely bad thing).
There still needs to be something done with leves though. I solo'd a 5-star in Nophica Wells as R26 getting less than Horizon leves. The behests there were also less. They should have been around the same to slightly higher than Horizon, regardless of being lower level, imo.
It's manageable, but that's just it, players want to have fun in the game world not just get by. After my leves, i literally feel like i should just stop for next reset. Maybe go craft for a few and then log. The game feels like a clock you can't escape.
You're missing the point entirely. I've met more than a handful of people in game that recently started and just obtained their first r50 after 1.18, and are already getting their classes up and working on their 2nd 50s.
Leves + Behest + Grinds + Quests. Do everything the game has to offer at their availability. While we had leve link parties, we also had surplus to slow us down - something that doesn't exist anymore. I'm not saying it's not more demanding to gain sp now than it was then, but lowering timers on leves to something as low as 3-4 hours and behests to every 15 minutes is not a solution.
This game is gaining content and is essentially still developing. The solution is more content, which the devs are working on. Not making it so the current content is spammable.
So I say again.
No.
No, I didn't miss the point. I don't think you understand what I'm getting at.
If I log in on monday and I pick up 8 leves That gives me about 1 hour worth of content. I do a Behest that about 5-10 min worth of content. Now what do I have left?
Side quests and grind?
OK I've exhausted, all the rank 20 - 40 quests that I can find. So i put my nose to the stone and start killing mobs. I ask in LS (multiple) hey anyone want to SP grind? R38-45ish? and I get "sorry nothing in that range" "Im working on xyz right now" ect. ect. So I turn to the party seek function. No parties are seeking members. So i begin to recruit, while recruiting I kill mob after mob after mob and a hour later no one joins my PT. So I log out, until the next day (which I hope is a reset day) to try again.
Thats the world I play in. How many others do you think play in that world? How many people coming to this game now post 1.18 will experience what I'm experiencing?
Believe you me ,I have been grinding. I'm trying to catch up to my friends who have been sitting pretty @ R50, I'm 10k to R42 atm.
My concern is lack of repeatable easily accessible content, for any time, any where in the game. Because as it stands right now, currently, there still isn't much repeatable worthwhile content to partake in on a whim.
And Grinding =/= Content.
If you want something to succeed you have to make it accessible to every player on their time.
But what ever right? We can wait another year for the devs to put in enough content for us to play any job any where any time.
You didn't miss the point?No, I didn't miss the point. I don't think you understand what I'm getting at.
If I log in on monday and I pick up 8 leves That gives me about 1 hour worth of content. I do a Behest that about 5-10 min worth of content. Now what do I have left?
Side quests and grind?
OK I've exhausted, all the rank 20 - 40 quests that I can find. So i put my nose to the stone and start killing mobs. I ask in LS (multiple) hey anyone want to SP grind? R38-45ish? and I get "sorry nothing in that range" "Im working on xyz right now" ect. ect. So I turn to the party seek function. No parties are seeking members. So i begin to recruit, while recruiting I kill mob after mob after mob and a hour later no one joins my PT. So I log out, until the next day (which I hope is a reset day) to try again.
Thats the world I play in. How many others do you think play in that world? How many people coming to this game now post 1.18 will experience what I'm experiencing?
Believe you me ,I have been grinding. I'm trying to catch up to my friends who have been sitting pretty @ R50, I'm 10k to R42 atm.
My concern is lack of repeatable easily accessible content, for any time, any where in the game. Because as it stands right now, currently, there still isn't much repeatable worthwhile content to partake in on a whim.
And Grinding =/= Content.
If you want something to succeed you have to make it accessible to every player on their time.
But what ever right? We can wait another year for the devs to put in enough content for us to play any job any where any time.
I'm going to take that quote of mine, and emphasize it with some bolds![]()
Are you asking for acknowledgement that FFXIV, currently an incomplete game that is a work in progress, lacks content?You're missing the point entirely. I've met more than a handful of people in game that recently started and just obtained their first r50 after 1.18, and are already getting their classes up and working on their 2nd 50s.
Leves + Behest + Grinds + Quests. Do everything the game has to offer at their availability. While we had leve link parties, we also had surplus to slow us down - something that doesn't exist anymore. I'm not saying it's not more demanding to gain sp now than it was then, but lowering timers on leves to something as low as 3-4 hours and behests to every 15 minutes is not a solution.
This game is gaining content and is essentially still developing. The solution is more content, which the devs are working on. Not making it so the current content is spammable.
So I say again.
No.
If so, then yes. It most certainly does.
Yoshi-P made it very clear that especially the series of patches starting with 1.18 will be drastically altering the game's content. We know that changes are coming. We know that more content is coming. That will be the solution to this dilemma that, believe me, is not exclusive to you.
I understand your frustration. I do not agree with your proposed solution at all.
Making current content spamy =/= content.
I will agree that a Behest re-timer of 45 minutes, or however long it is, is a bit steep, but I do understand why they did it. It wasn't fair that Behest would end within half an hour and then the same people would come back and manage to get into the event before me again even though I waited my turn.
However, instead of an 8-person cap, I believe they should change Behest drastically in the future and make it scaled content. Going off the ideology that ArenaNet is trying to give with Guild Wars 2: We should be happy to see other players, not be like "...crap, now I have to battle them for a spot/drop/etc".
For the future: say only 1 person shows up to a certain Behest. Great, then it scales to the difficulty of what 1 person could handle. However, if 16-24 people showed up, the difficulty should adapt to such and increase the amount of mobs, mob HP%, and AI (different abilities, AoE moves, hitting harder). It should also allow you an option to auto-alliance the parties together and then disperse them easily at the end of the Behest. If they did something like this, they should also look into getting rid of the timer for Behests, or at least increasing the timer to allow battles to really come into their own.
Kind of like how Besieged would sometimes be either level 3 or level 5. Scaled open-world content that includes everyone without making it seem like more players is a bad thing is something this game needs. But that's just my opinion on the matter.
As for leves. I have no problem with the 36 hour timer. With the fixes to the sp gained after 1.18a/b, my SP I can get within an hour of doing Leves is great. Sure, you don't get as much when it's not your turn for your leve, but still. If you add the amount of SP you get from mobs killed with how much you received, and then times that by 8 per 36 hours...I'd say it's fair. Otherwise, people would be hitting 50 in no time flat.
SacredDawnFC.enjin.com
Insulting people in the counter argument isn't going to change their minds. It will make them stick harder to their opinion regardless of whether or not it's right, and think less of your opinion simply because you insulted them. In essence, if you want to try and change someone's mind, come up with a well thought-out response and don't be a dick.
I cant stand that everytime i get to log on i have to do more leves ><
I say raise the timer!
More like FFXI... 1 reset every 168 hours.
Then maybe ill have more time to have fun in dungeons and sp grinds, cause i wont be stuck doing more leves.
Yet again:
Make behest timers based off the camp. Not a global timer.
Make guildleves timer based on class (8 per class per reset, still only hold 8 at a time though). No changes in the amount of SP as it is now.
(this alone, you won't have time to do all)
Additionally, slap an NPC at each aetheryte(or hamlet, or settlement) for a Fields of Valor type system(or anything) that has players killing various fauna around the area.
Additionally, add more random Garlean invasions all over the maps. Have them reward SP & Gear.
Last edited by Tezz_Xivectro; 08-13-2011 at 03:32 PM.
It needs to either be reduced in how long it takes to reset OR it needs to be 8 per city per reset, which would give you 24 total over 36 hours. Either way, it needs to be done.
FFXI is a bad game, stop telling people to grind because you fapped to your mithra in a corner while it pulled the same crab to you 50,000 times.
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