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  1. #91
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Yeah the artisan set looks terrible so far imo It's almost, but not, worth it to make multiple artisan sets just to glamour them to different AF sets.
    (0)
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

  2. #92
    Player
    Nerd's Avatar
    Join Date
    Jan 2012
    Posts
    29
    Character
    Nerd Master
    World
    Ragnarok
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by scarebearz View Post
    4* is pretty easy as it is and I can't see them introducing 5*.
    Like you say i just made a 4* 100% HQ even w/o using byregot.
    (0)

  3. #93
    Player xPeAcEx's Avatar
    Join Date
    Oct 2014
    Posts
    97
    Character
    Zyra Zephyr
    World
    Lamia
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Nerd View Post
    Like you say i just made a 4* 100% HQ even w/o using byregot.
    Not even a little hard when you have 50% quality from HQ mats. Even the wootz ingots, kirimu leather, etc. which start at 0 quality are incredibly easy to HQ.
    (0)

  4. #94
    Player
    Mibhas's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    136
    Character
    F'mibhas Hena
    World
    Odin
    Main Class
    Lancer Lv 80
    Yeah, getting 100% without BB is just a way of saying "I had a really really lucky run".
    (0)

  5. #95
    Player
    Havenchild's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    990
    Character
    Avalen Koma
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Offhands atm should in theory use the 15 craft, 3 CP formula as a given but you need all the left side artisan as well as supra to make the control req as well as supra.
    However if you have not fully melded it yet, I would advise those to wait till 2.5 on adding Control vs adding that last Craftmanship (for the 454 req to use 1PBP, 2 RS, 2 CSII).

    If they add a chest piece we will get enough craft to use 1PBP, 2 RS, 2CSII thus making control the better meld.

    If we don't get it then, craft would be the better meld.

    Some nice rotations are possible with that 3 CP added in mainly for 3 Star / 4 Star

    Assuming they don't add any recipes that have higher base stats.
    (0)
    Last edited by Havenchild; 01-12-2015 at 10:14 PM.

  6. #96
    Player
    Nashred's Avatar
    Join Date
    Aug 2013
    Posts
    170
    Character
    Sir Nashred
    World
    Ultros
    Main Class
    Conjurer Lv 80
    Well the new artisan body piece is out how has it affected people melds?
    Now Craftsmanship is easier to hit..
    (0)

  7. #97
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Nashred View Post
    Well the new artisan body piece is out how has it affected people melds?
    Now Craftsmanship is easier to hit..
    And at the same time, there are now rotations that can use higher craftsmanship. For the new tokens, I'm liking my 517 Craftsmanship (between the new top and Shark Fin Soup) since I can use just RS+CSII for the progress with no Ing or Ing2. I'm not sure I'd have enough with no craftsmanship on my offhand (which has +17 craftsmanship for that class). I'm thinking though that there's no longer a reason to overmeld with IV materia on the offhand, especially if you did it for the chest to get my preferred +18 crafts, +4 control, +3 CP.
    (0)
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

  8. #98
    Player
    Nashred's Avatar
    Join Date
    Aug 2013
    Posts
    170
    Character
    Sir Nashred
    World
    Ultros
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Nyalia View Post
    And at the same time, there are now rotations that can use higher craftsmanship. For the new tokens, I'm liking my 517 Craftsmanship (between the new top and Shark Fin Soup) since I can use just RS+CSII for the progress with no Ing or Ing2. I'm not sure I'd have enough with no craftsmanship on my offhand (which has +17 craftsmanship for that class). I'm thinking though that there's no longer a reason to overmeld with IV materia on the offhand, especially if you did it for the chest to get my preferred +18 crafts, +4 control, +3 CP.
    517? WOOO edit: oh ok with shark fin soup..
    I did my Apron with :
    * Craftsmanship IV
    * Craftsmanship IV
    * Craftsmanship IV
    * Control IV
    * CP III


    I need to decide the rest of my off hands now:
    I was thinking:
    * Control IV
    * Craftsmanship III
    * Craftsmanship III
    * Craftsmanship III
    * CP III

    The control 4 is the question mark?
    (0)
    Last edited by Nashred; 02-07-2015 at 05:49 AM.

  9. #99
    Player
    baopee's Avatar
    Join Date
    Sep 2013
    Posts
    377
    Character
    Baopee Dhen
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    I melded my off hand +16/ +3/ +3, Chest +18/ +4/ +3.
    (0)

  10. #100
    Player

    Join Date
    Aug 2013
    Posts
    1,176
    I'd just hit 453 craft and melded rest with control/cp.
    (0)

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