Quote Originally Posted by coldreactive View Post
They could first set the AFK timer to boot at 12 hours, if they think that it might cause problems for people. (Only boots people with "AFK" Status.) To test the waters. If they feel it needs to be shorter, they can then try 8 hours, 5 hours, etc.
Exactly or set a impossible to beat monster (or guards for the town's) when they are afk too long or show any type of tampering