Quote Originally Posted by Casper View Post
I am quite unconvinced by those claims, and while i don't think nin is harder to play than mnks, i do not think there is a huge difference in difficulty between the two, and certainly none that warrants a nerf when nin is already the one with lesser damage and utility (although very slightly on both accounts).

When all is said and done, i feel like the jutsu complexity does make up for the positionals and then some, and that both jobs feel equally complex to play out. However, when reading stuff on the forum or reddit, it seems quite a large part of the playerbase feel like ninja is braindead and mnk is rocket science. What's the take of people here ? Care to elaborate on the subject a bit ?
Nins actually have the most utility out of the 3 DPS currently.. more so then Mnks. Nins bring a TP refresher, and a nice party wide 10% damage boost and dont have positional requirements to be at optimal DPS. MnKs only really have the 10% lowering of intelligence which only really benefits castor dps, similar to how the only utility our lovable DRGs bring is a damage booster for BRDs specifically. Enhanced Mantra is also nice but healers usually do just fine without it. As it stands, Nins bring the most utility and require the least amount of "skill" to be at optimal DPS levels. Monks are a little more complex then nins to maintain optimal DPS, and most fights make GL3 uptime a non-issue. DRGs have the least utility, require the most "skill" and are punished the most if a single mistake is made in their very strict rotation.

Still.. I really dont understand the sudden need to nerf ninjas. Sure they are braindead easy to play and result in great DPS when you are still half asleep.. but they still fall short of competent Monks... who themselves are a tad more difficult to play then Nins. I think some of the louder whiners really exaggerated the "OP-ness" of ninjas and SE seemed to believe them for it. But we shall if the nerfs really do make "ninjas" worse.. I dont think they will.