Quote Originally Posted by Levis View Post
Q3: Ninja is able to silence, stun, and I feel like their DPS output is a bit too high. Do you have any plans to make adjustments to they are balanced with other jobs?

A3: With the mudra combinations, ninja is a job where it’s tricky to deal damage, and we’ve set their DPS to be somewhat higher than other jobs. However, players have really been pushing ninja to the limit, and while it’s only by a slight percentage, DPS is being output a bit higher than anticipated. Due to this, in order to make their DPS output similar to other jobs, we will be making adjustments to DPS and the TP costs of certain actions, while ensuring that the current rotation is not destroyed.
It bothers me that NIN was designed to be higher DPS then "other jobs" along with having high utility because the devs think that the job is a little more complex then other jobs. I've never really liked melee classes. This has nothing to do with complexity. I just prefer spellcasters.