I haven't done it in a week or two, and try to avoid it as much as possible.
The social experiment aspect of it is sometimes pretty enjoyable, though...
Anyway, I use a variety of methods:
Just the feel of it.
-If I've been sitting around with my whole group for a long time, and there's no flashy animation going on in the other groups (no more stoneskins/prep spells going on...) I'll just go.
Using ready check for my team.
-If my full team says they're ready, and everyone else from the alliances is at least "in the room", sometimes I'll start the fight. My two healers will keep me alive, and the DPS that are ready can start across the alliances. The battles simply don't require everyone across the board to be all ready and set to go.
Using ready check for others.
-I usually watch the ready check to make sure my healers are ready, and at least 1 healer is ready on each of the other alliances. Again, the battles aren't that rough anymore, most people know what's going on and that's enough to get going.
Rude players are rude for all sorts of things, not just the ready-check. They suck all the time.
If someone actually requested the ready-check in an ST run I'd try to oblige them... of course, I'm just one of 24
And locking you out is just horrible. I think it's pretty bad when I see that happen. Does it hurt that bad to wait 10 more seconds? Not everyone begins running to the next room before the current boss is even actually dead...
Favorite ST quote I saw:
"Who's going to MT?"
"We all fight for hate and no one picks up the adds. That's how you tank ST."
Personally, I avoid the dragons in the trash pulls, most tanks go for those and don't want to deal with the more-difficult aspect of picking up the adds.
I did have one run though where all 3 of the tanks had the same idea... many a WHM died that day...
Best plan for running ST is just to sit back and enjoy the ride. Expect some stupidity and laugh at the results of 24 strangers trying to co-ordinate themselves![]()