Quote Originally Posted by LineageRazor View Post
I'm actually not sure what kind of presence Alexander could be given in this game that would satisfy me. "Journey into his body and beat up his core" doesn't really do it for me. Neither does "fight a tiny version of Alexander". On the other hand fighting a full-sized Alexander would just be silly, since the only possible way to succeed would be if Alex was considerate enough not to just end the fight by stepping on you. Hrm...
I was thinking of platform jumping from one section of his body to his next. If they really want to make it cool, they should make you jump from airship to airship. As he charges an attack to take one airship down, your party jumps off that airship to an adjacent one to avoid the attack. Then the airship that got vacated can quickly move out of the way of the attack so that way it can reposition itself to jumped on again when another charged attack happens. The airship concept kind of fits with the heavensward theme of flying too.