A lot of people are theorycrafting that alexander is Coerthas. If Alexander is indeed a castle-like entity, it would be a multi-stage boss fight where you have to actually traverse the boss to kill it (In one massive moving arena.)

A lot of people are theorycrafting that alexander is Coerthas. If Alexander is indeed a castle-like entity, it would be a multi-stage boss fight where you have to actually traverse the boss to kill it (In one massive moving arena.)


Nope I didn't I meant FFXI in the ToAU storyline. Him being Ishgard, if we went into battle could cause some issues lore wise "Oh yeah Ishgard is Alexander, you blew him up but Ishgard is still there." It could be done much better as it was in ToAU.
FFXI style was better in that we didn't destroy the corporeal remains of Alexander, but only the Iron Colossus armor the Immortals were using this therefore didn't break it lore wise.

Nope. He means Alexander in 11. If you didn't play XI or quit before Treasure of Aht Urghan, Alexander's old and broken husk of a body is the Ruins of Alzadeel, also known as Nyzul Isle. During his battle with Odin long before the FFXI story, Alexander's body was broken by Odin. Odin sought to finish Alexander, and maintained himself in the world through a Dark Rider who was someone Odin made a pact with for the sake of revenge, granting him immortality with the promise of Alexander's Destruction in return. The Dark Rider is Prince Luuzaf, with the option of the player to become Odin's new Vessel. Meanwhile, the Aht Urgan Empire sought to revive Alexander to quell uprisings among their people and the beast men alike. However, the control body that was created to control the Alzadeel ruins became possessed by Alexander, resulting in his second coming of Alexander, leading to the penultimate battle of ToUA. Basically, you fight a dark Alexander within something that resembles Classic Alexander. There were also 2 raids (Nyzul Isle Exploration, a 100 floor 6-man dungeon, and Salvage, an 18-man Raid in which your powers and armor are sealed and you must slowly regain them) that take place within Alexander.


Or it'll be a total cop-out and they will pull the same BS they did with Bahamut in T13 of Coil.A boss so large could give the battle team a whole new way to design a fight.
There might even be a lot of traveling between it's body parts to damage weak points to break the cycle of all summons being fought in a circle arena.
Awaken the beast and stomp our parties under it's colossal feet pls!


plain and simple, alexander is a dungeon and as op described you travel through out weakening the beast, lets say while its stomping towards the destruction of some city, so it would be a challenge on the team to create a dungeon thats moving on the insides as well as outside (would be visually amazing as i picture it could even add the random dungeon paths thing) then once you get to the heart (deep inside) or head (top of a tower) you would fight a weaker manifestation of alexander in humanoid form, I would think the top of the tower would look way better as you looked out to see the city your about to save creating the sense of urgency. could even incorporate the new flying black chocobos to fly from part to part of the giant summon.
Last edited by Pterois; 12-03-2014 at 10:42 PM.
And the more damage you do to various internal structures along the way, the weaker the boss at the end will be? With the necessity of balancing it against a timer? It'll be like T2 was supposed to work.
In any case, Alexander is likely to appear in Heavensward, I think. He was a rival to Bahamut in FFIX, although he's probably an Allag god rather than anything associated with Ishgard. Heck, he might even be a deification of Emperor Xande, "Allag-Xande" as someone else pointed out.
Last edited by Jacost; 12-03-2014 at 11:00 PM.



I always figured Alexander would be the Raid in Heavensward.

This type of large scale fight that the OP suggested was what I was hoping for in t13. Unfortunately it wasn't to be but, it would awesome if they incorporated down the line. It would probably work best in 24 man content though.
inb4 obligatory cash shop comment.
But yeah, I wouldn't mind seeing Alexander as a large-scale raid in Heavensward, that'd be pretty cool o-o
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