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  1. #11
    Player
    Zacko's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    89
    Character
    Kannwar Emrys
    World
    Leviathan
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by MeowyWowie View Post
    Second: Player griefing:
    Here's an example:
    Fafnir pops and 2 rival linkshells are competing with one another. The competition for "claiming" is still there because of how drops work, so bots are still very likely. However, we're met with yet another problem on top of the one that already existed.

    Fafnir has a special AoE move called Spike Flail, which is triggered when hate is pulled from behind. This ability has the potential to completely wipe an entire party. Linkshell A claims fafnir, and Linkshell B (knowing they won't get any loot unless they have the initial "claim") begins attacking Fafnir from the rear for the sole purpose of triggering this attack. What ensues is a constant MPK battle between the 2 linkshells which could have been completely avoided with a real claim system.
    This is the first thing that came to my mind when I was reading the interview...and pretty much the only thing that worries me...you just know these kind of things will happen (if there is a way to do them), there's no if or maybe lol
    (4)

  2. #12
    Player

    Join Date
    Mar 2011
    Posts
    967
    Quote Originally Posted by syntaxlies View Post
    off topiC: one thing that wuold hurt rmt would be pvp, you suspect someone of rmt just go kill them.
    Most of the FFXIV crowd left is scared of pvp.
    (0)
    I have 8 crafts at 50. All I did was watch T.V. and spam standard for easy mode synths. Enjoy leveling those crafts in 1.19 and beyond everyone!

  3. #13
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Xatsh View Post
    Would hurt players too... Look at Aion's ganking problem

    Rival linkshell claims X mob go kill them, Rival Ls is gathering for Dungeons Go kill them, Rival linkshell member just raised up at a Aetherit gate camp their body until you force them to just log off.

    The kind of PvP you describe would basically kill the game more of less.
    i wasnt saying i wanted it, sorry if it cam off that way. all i can think of is the episode of south park were that one guy in wow was killing everyone.
    (0)

  4. #14
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Lots of MMOs these days have this kind of system and since it's "standard" it has to be in FFXIV based on people's complaints. It depends on how they decide to implement the system since each game is slightly different.

    Quote Originally Posted by TonyMontana View Post
    Most of the FFXIV crowd left is scared of pvp.
    I've yet to see anyone scared of PvP, it's really pointless content and almost always becomes the focus of the MMO if the PvP system is anywhere near decent.
    (3)

  5. #15
    Player
    Greed's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    157
    Character
    Red Moon
    World
    Balmung
    Main Class
    Archer Lv 50
    if my memory is right they said that the first one who attack (solo or party ) will get the items/sp
    (1)

  6. #16
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Jennestia View Post
    Lots of MMOs these days have this kind of system and since it's "standard" it has to be in FFXIV based on people's complaints. It depends on how they decide to implement the system since each game is slightly different.



    I've yet to see anyone scared of PvP, it's really pointless content and almost always becomes the focus of the MMO if the PvP system is anywhere near decent.
    i really want pvp in coliseum with gambling and team battles 1vrs1 2vrs2 2vrs3 lower rank stuff like that.
    (2)

  7. #17
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Well they did say if something was overly done they can make adjustments and will try to make adjustments quickly to fix it right at the end of that interview. We'll see how the system is and if it needs fix right away after players test since dev testing seems to always have holes... we can tell them to get it fixed.

    Personally I like this new idea and makes sense, + for harder NM's like HNM style they did say they were going to make them more instance based so it should solve lots of problems we saw in FFXI imo.
    (1)
    Last edited by Reinheart; 08-13-2011 at 01:38 AM.

  8. #18
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    All in all the claim system will simply not work in any way, there is just no way it will with a competitive endgame.

    The mpk will run rampant and endgame groups will not want to work together to gear rival groups or allow free loaders to get into the fight and possibly get anything. It is simple endgame mechanics in any mmo real endgame is competitive.

    As other said people will not just start working together... they will simply start mpk each other is large mpk wars. Look at FFXI before the /blockaid command... that is what you will have here more or less. Except with players legitimately being able to attack your mobs and just "be bad at hate control" when helping kill a mob... nothing GMs will be able to do about some piece of crap killing your entire party to make a point.

    SE talking about most Rare drops coming from instanced fights is also a massive negative.... I love half the things this dev team does and the other half I just question completely. Devs seem to only think things through half way most the times in this game.
    (5)

  9. #19
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    imagine fighting an nm with 3 groups of 8 and getting drops that only drop when attack with 20+players. Also thin of this nm as having several different target areas like a 3 headed dragon. It would be awesome.
    (2)

  10. #20
    Player
    Tigercub's Avatar
    Join Date
    Jul 2011
    Posts
    159
    Character
    Caterina Rose
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    I think they should just keep the claim system as is. If they want to tackle bots, then why not create a 3 second window after the mob has been engaged. Anyone else who tags it in that window has an equal chance to get the claim. It's fair, lag doesn't matter, it doesn't open up griefing opportunities and bots would offer no advantage over any other player.
    (1)

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