I actually like FATE's.
Here's two things:
Gil Sellers and Lockouts
I actually like FATE's.
Here's two things:
Gil Sellers and Lockouts
Eternal Bonding
Totally pointless
God awful RNG permeating everything.
I have no prayer for that...
I'd remove the pointless auto closing.
I hate going to a NPC vendor, only to have it close my crafting menu!
Or finding an item in the MB, buying it, and then having it auto close that item's window to go back to search. If I want to go back to it, I'll close it myself, tyvm.
I'd remove Minfilia....
(There are other things, but Minfilia is the most important to remove)
Not being able to Teleport/Return when a dungeon pops and you have aggro so you can quickly change classes and commence. This restriction was added via an update but with questionable value as I don't see how it could be otherwise exploited to any significant benefit- someone dying in an open world battle gets a free Return (ie Revive at Home point) anyway- so it's almost never better to try and port yourself out of a losing situation and this restriction does more harm than good. Also being able to port to a main city when DF pops when there was no aggro so you can change classes with no in-instance cooldown was nice while that lasted too. People would know not to attempt this 5 secs before the commence timer runs out and besides whether someone ports or not, if they don't change classes they don't commence so why not make it easier?
Elphenaud's pointing emote.
Every nPC who does it deserves a punch to the face. >_>
Last edited by Recaldy; 12-03-2014 at 05:50 AM.
HEAVY Man I hate it.
DF Lockout penalty. Annoys the hell out of me during weekends.
Sylph dailies x.x
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