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  1. #81
    Player
    Eul's Avatar
    Join Date
    Oct 2014
    Location
    Dodo's Nest
    Posts
    3,169
    Character
    Knot Destroyer
    World
    Asura
    Main Class
    Scholar Lv 90
    Beast tribe daily limit
    (1)

  2. #82
    Player
    zar's Avatar
    Join Date
    May 2014
    Posts
    252
    Character
    Vahn Vana'diel
    World
    Hyperion
    Main Class
    Blacksmith Lv 100
    Potato children
    (1)

  3. #83
    Player
    Teslo's Avatar
    Join Date
    Apr 2014
    Location
    I think I started as an Arcanist, so it was Limsa. I dunno man, it was a long time ago...
    Posts
    296
    Character
    Teslo Teaurelin
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by whoopeeragon View Post
    =_= Really?









    Way to do homework. Yes WHM's have also been known to use a staff. Even as far back as Final Fantasy (No numerals). Rosa even used a Bow in FFIV. That doesn't mean that bows are iconic to WHM's. Staffs have always been one of those items that are widely used by a lot of jobs/classes. However in Final Fantasy (It's older than you are) WHM's were the only job who could use Hammers, and the idea of hammers became synonymous with the class/job. That's what Iconic means. Also, Aeris may have had healing limit breaks and came equipped with healing materia, but that doesn't specifically make her a White Mage. And wasn't Yuna a Summoner?

    Anyway I'm less concerned with WHM's being able to use staffs and more concerned with the fact that they tend to use a STICK, and we still don't even see Hammers as an option.

    I also like how all of your examples come from games that are from 1997 or later.
    (4)
    Last edited by Teslo; 12-03-2014 at 11:48 AM.

  4. #84
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,351
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Hunts. If I had the time, I'd list all the bad things about it... I'd also remove it two days after 2.3's release ._.
    (1)

  5. #85
    Player
    Eggnook24's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah - Exodus
    Posts
    569
    Character
    Egg Soup
    World
    Exodus
    Main Class
    Scholar Lv 50
    The 4 man trinity system. Make parties 5 light and 10 full, 1 tank, 1 healer, 3 DPS/ 2 tank, 2 healer, 6 DPS.
    (5)

  6. #86
    Player
    Ludicracy's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    30
    Character
    Itori Ruuka
    World
    Cactuar
    Main Class
    Thaumaturge Lv 80
    Crafting leveling, It was a cool concept there at the start and it was very unique leveling crafting the way we do, but it gets so boring really quickly.
    (0)
    Though I walk through the valley of the shadow of death, I shall fear no evil for the shadow is my own.

  7. #87
    Player
    Fyrebrand's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,188
    Character
    Friel Wyndor
    World
    Siren
    Main Class
    White Mage Lv 97
    Quote Originally Posted by Teslo View Post
    in Final Fantasy (It's older than you are) WHM's were the only job who could use Hammers
    Okay, so you named one game where White Mages can use hammers, even though they also use staves -- and there are more staves than there are hammers in that game. So, do you think that is the only game that counts, or what? It obviously didn't set any trends, as White Mages haven't really been using hammers ever since, and most commonly are associated with staves or rods.

    the idea of hammers became synonymous with the class/job. That's what Iconic means.
    If they were as synonymous as you seem to think, wouldn't the developers continue to give White Mages hammers after the very first game? But they didn't. Rather, White Mages have been using staves primarily in almost every Final Fantasy game. Hammers did not stick. Staves did. And if you did a poll of what weapon people naturally associate with White Mages in the FF series, I'd bet the vast majority would say Staff, while almost zero would say Hammer. That's what iconic means.

    I suppose you would try to convince us that the Monk's "iconic" weapon isn't fists/claws, but rather Nunchaku, because they could use it in FF1? Please.

    wasn't Yuna a Summoner?
    Yuna was both a Summoner and a White Mage. Besides summoning, all her abilities are White Magic spells. She uses staves. And in FFX-2, the staves White Mages use are Yuna's from FFX.

    I also like how all of your examples come from games that are from 1997 or later.
    Dude, really? First of all, that is a pretty snotty remark. Not everyone is old enough to have lived through the entire FF series, nor do we all irrationally idolize the original Final Fantasy game as the be-all, end-all authority of the series for all time. Also, Porom from FFIV was given as an example, and that game came out in 1991.

    Second, 1997 was 17 years ago. Even that many years is a disturbingly long time for you to still be considering hammers "synonymous" with White Mages, even though they don't even use them. Meanwhile, you can't just ignore all the games where White Mages use staves, as if they don't count.

    Third, there are older examples if you prefer. Minwu in FF2 is a White Mage, and although he has no natural weapon proficiency his ultimate weapon is the Staff of Light. White Mages in both FF3 and FF5 use Staves, as well.
    (8)
    Last edited by Fyrebrand; 12-03-2014 at 02:44 PM.

  8. #88
    Player
    Tauu's Avatar
    Join Date
    Mar 2014
    Posts
    151
    Character
    Tauu Aori
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    I'd remove the tome grinding treadmill. It's been in the game for over a year now and it's not getting any more fun, quite the opposite. I hope the expansion brings a new approach to keeping players busy. I don't think encouraging players to repeat the single easiest four man dungeon 10+ times per week for months, and then erasing all of their progress with routine ilvl increases is the best solution. People will find better things to do with their time.
    (1)

  9. #89
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Remove the limit of casting is cancelled by movement for casters.

    It's utterly dumb that I need to stop moving to cast to do an ability, which talking and moving is 2nd nature to every person. Yet melee can do abilities and move with heavy equipment and weapons... Bull
    (0)

  10. #90
    Player
    Amelia_Pond_Behemoth's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,112
    Character
    Violet Baudelaire
    World
    Goblin
    Main Class
    Dark Knight Lv 83
    Minfilia's clothes
    (12)

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