WAR- Parry traits/buff. I know they mentioned they wanna do this. Parry should proc extremely often, 1 in 3 or one in 5 chance. Or force internal hit counter so 1 in every x hits is parried, for a forced minimum % of hits blocked. Foresight trait, damage parried is absorbed as HP. full amount. 1k hit - parried for 10%, war gets 100 hp back.

BRD- stable footing. toggles like cleric stance. 10-15% movement speed reduction when active. Increases DPS.(flat %, CRIT rate, or something fancy like auto-attacks have 30-50% chance to double-attack).