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  1. #51
    Player
    Zophar's Avatar
    Join Date
    May 2014
    Posts
    329
    Character
    Mayong Mistmoore
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    I've always played brd in t8. I always play to my highest potential, keeping straight shot and dots up 100% of the time, making use of every straighter shot proc, and using invigorate the second it's off cooldown, starting with the first one right after I dip below 600tp. I have never, ever had to use paeon. I'm not saying I never came close to running out, I'm just saying that I never actually did. Granted, I've also never had a mnk in t8 with me. That I'm sure would have changed things, but again, mnk is the exception to the rule, being the only physical dps without access to invigorate.
    (0)

  2. #52
    Player
    ColdestHeaven's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    294
    Character
    Seyrleen Cinderbraid
    World
    Ragnarok
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Zophar View Post
    That I'm sure would have changed things, but again, mnk is the exception to the rule, being the only physical dps without access to invigorate.
    ...yes, it does. It's not enough though. Not enough to dragoons either, even though they have it traited.
    (0)

  3. #53
    Player
    Zophar's Avatar
    Join Date
    May 2014
    Posts
    329
    Character
    Mayong Mistmoore
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    I don't know what to say. The drg and nin in my static never had a need of paeon, and neither have I maybe our dps is just high enough to beat the tp bleed. Only songs I've ever needed to cast were requiem as often as possible for our blm and smn, and occasionally a ballad if things went wrong.
    (0)

  4. #54
    Player
    AkashiXI's Avatar
    Join Date
    Aug 2013
    Posts
    772
    Character
    Akashi Mousai
    World
    Adamantoise
    Main Class
    Archer Lv 90
    I do believe Bard is not scaling properly, and they're getting further behind all jobs as each progression patch comes out. They mainly need a WD modifier patch (or increase their WD up), or bring back their original potency. Their numbers are okay this patch, but it's only getting worse.
    (1)

  5. #55
    Player
    Id_Slayer's Avatar
    Join Date
    Sep 2013
    Posts
    63
    Character
    Lacaan Vasiim
    World
    Cactuar
    Main Class
    Archer Lv 92
    WAR- Parry traits/buff. I know they mentioned they wanna do this. Parry should proc extremely often, 1 in 3 or one in 5 chance. Or force internal hit counter so 1 in every x hits is parried, for a forced minimum % of hits blocked. Foresight trait, damage parried is absorbed as HP. full amount. 1k hit - parried for 10%, war gets 100 hp back.

    BRD- stable footing. toggles like cleric stance. 10-15% movement speed reduction when active. Increases DPS.(flat %, CRIT rate, or something fancy like auto-attacks have 30-50% chance to double-attack).
    (0)

  6. #56
    Player
    Zophar's Avatar
    Join Date
    May 2014
    Posts
    329
    Character
    Mayong Mistmoore
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    If they were gonna buff brd dps, and I had my choice of how, I'd want them to (and this is probably the only time I'll ever say this) borrow from FFXI and bring back the "sweet spot." Straight damage boost is boring. Give us damage only if we're actively keeping the right distance away to upkeep it
    (0)

  7. #57
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Summoner definitely needs an adjustment. Despite having no utility in Raids the Summoner's Damage is slightly higher or equal to Bards with the same ilvl. Summoner's dps should be significantly higher than the Black Mage because Black Mage's have three utility moves that are useful Manawall, Apocatastasis and Aetherial Maniplulatin. Also Black Mage is Single Target and AoE King. What utility does Summoner have that warrants such weak dps a useless battle resurrection which if Summoner's have to use during a Raid means it's time to wipe.
    (0)

  8. #58
    Player
    dday3six's Avatar
    Join Date
    Dec 2013
    Posts
    199
    Character
    River's Edge
    World
    Leviathan
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Akiza View Post
    Summoner definitely needs an adjustment. Despite having no utility in Raids the Summoner's Damage is slightly higher or equal to Bards with the same ilvl. Summoner's dps should be significantly higher than the Black Mage because Black Mage's have three utility moves that are useful Manawall, Apocatastasis and Aetherial Maniplulatin. Also Black Mage is Single Target and AoE King. What utility does Summoner have that warrants such weak dps a useless battle resurrection which if Summoner's have to use during a Raid means it's time to wipe.
    If Virus and Eye for an Eye are not utility, then are they? Summoner does have issues which could be looked into, but saying they have no utility, while in paragraph as mentioning Resurrection is just nutters.
    (0)

  9. #59
    Player
    Sen_Terrechant's Avatar
    Join Date
    Jan 2014
    Posts
    307
    Character
    Sen Terrechant
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by dday3six View Post
    If Virus and Eye for an Eye are not utility, then are they? Summoner does have issues which could be looked into, but saying they have no utility, while in paragraph as mentioning Resurrection is just nutters.
    Ignore Azika. They are basically shunned by most of the SMN community.

    I do think however SMN are in a not-so-good spot at the moment. Many of the fights are basically dummy fights with constant uptime, their 'good' DPS rotation drains mana super fast, and their utility isnt very useful in many of the fights.

    E4E and Virus are good, but the healers can handle that. Not to mention BLM gets both as well.

    Battlerez should be done by the healers who actually have the piety to do it, as SMN has the lowest mana pool in the game with no way aside from crafted gear to augment it.

    Finally we have a massive amount of required spell speed on our gear this patch, wth SE?
    (1)
    Last edited by Sen_Terrechant; 12-03-2014 at 09:07 AM.

  10. #60
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,456
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    I simple buff to Piety for SMN would fix the MP issues, just 500 more MP would give another 200 MP/minute in battle on top of the extra 500 before you run dry. Of course, then SMN would be asking for more spell speed.
    (0)

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